Jiawei Huang presented her research using immersive technologies as archaeology workbench at The 46th Computer Applications and Quantitative Methods in Archaeology Conference (CAA 2018) in Tubingen, Germany. For more information about the project, please refer to http://sites.psu.edu/archaeology/.
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News
- Paper accepted by SCC August 30, 2020
- Paper accepted by CR:PI February 11, 2020
- Paper focusing on geoscience VFTs accepted at IEEE VR 2020 conference January 27, 2020
- Paper accepted at VR (the Journal) November 28, 2019
- Paper accepted at EuroVR 2019 conference August 2, 2019
- Alex honored with the Miller Faculty Fellowship April 30, 2019
- Paper published in book on Collaboration across Boundaries April 26, 2019
- Paper accepted at 5th Annual Immersive Learning Research Network Conference April 24, 2019
- Paper accepted at Journal of Geo-spatial Information Science April 11, 2019