Category Archives: Education

Scholarship of Teaching & Learning, Innovative Pedagogy (SoTL-IP)

Call for Article Submissions

The Scholarship of Teaching & Learning, Innovative Pedagogy (SoTL-IP) journal invites submissions for Volume 2.

SoTL-IP is an interdisciplinary peer-reviewed journal of discovery, reflection, and evidence-based higher education teaching/learning methods and research, focusing on innovative pedagogy.

Topics of interest:

  • Adaptations in instruction

  • Assessment

  • Interdisciplinary programs

  • Experimental/accidental SoTL

  • Information literacy/metaliteracy

  • Instructional design

  • Integration thinking

  • New educational partnerships

  • Open educational resources and open pedagogy

Submissions are due Friday, May 31st, 2019. All are welcome to submit.

To check out Volume 1 and to get more information on submission procedures, please visit this website: digitalcommons.humboldt.edu/sotl_ip/

We look forward to hearing from you.

Humboldt State University Press

The Digital in Digital Literacy: What Are We Doing and Where Are We going? 

CALL FOR SESSION PRESENTERS

The College and Research Division is seeking proposals for presentations at its Spring Workshop. The Workshop will be held on Thursday May 23, 2019, 8:30am – 3:30pm, at Kings College, Wilkes-Barre, PA.

The theme for the workshop is The Digital in Digital Literacy: What Are We Doing and Where Are We going? 

 Topics of particular interest are:

Developing a campus-wide digital literacy framework based on the ACRL Framework

Search strategies for Open Access Resources such as PubMed, etc.

What open source software is best for Digital Libraries?

Digital Rights Management

What is it like to work in a Bookless Library?

Digital technologies for Cultural Preservation

 

Sessions, including time for questions and discussion, will be one hour in length.

Please consider the following when submitting your CFP:

Title clearly describes proposed session

Session description is clear, concise and easy to understand

Target Audience: Academic librarians

Session includes: 3 clear, measurable goals / takeaways

Session presents:  3 clear strategies for participant engagement and is likely to engage all participants

 

The deadline to submit a proposal is April 19, 2019. Notification will be by April 26, 2019.

Please CLICK HERE to submit your proposal.

Contact Betsy Reichart with questions at betsy.reichart@pennfostger.edu

EBSS Research Forum

The EBSS Research Forum is moving online!

The Education and Behavioral Sciences Section Research Committee invites proposals for presentations at a virtual research forum to be held online in early May, 2019. The Research Forum offers librarians an opportunity to present research that is currently underway in a 10-minute lightning talk format. Lightning talks will be selected via a competitive, blind review process.

Proposals are due March 18, 2019. Applicants will be notified regarding acceptance the week of April 1.

SELECTION CRITERIA

Proposals will be evaluated based on the extent to which they:

1. Measure or investigate issues of high interest to librarians, especially those in Education and Behavioral Sciences.

2. Represent innovative, original research.

3. Show evidence of carefully planned research design and thoughtful analysis.

4. Clearly identify what stage of the project has been completed and estimate a timeline for the remainder of the project. Research that has been previously published or accepted for publication by January 1, 2019 will not be considered.

PROPOSAL SUBMISSION INSTRUCTIONS

Proposals should be 250-350 words.

To facilitate blind peer review, the first page should include:

  • Presenter name and institution

  • Phone number

  • E-mail address

  • Proposal title

Subsequent page(s) should include:

  • Proposal title

  • Statement of the research question(s)

  • Research goals and objectives

  • Design/methodology

  • Potential findings

  • Practical implications/value

Email submissions to EBSS Research Chair Samantha Godbey at samantha.godbey@unlv.edu  by Monday, March 18, 2019.

 

Journal of Play in Adulthood”

The new “Journal of Play in Adulthood” now has an open call for papers!
This new diamond open access journal (free to read and publish in) would welcome papers from information literacy practitioners and researchers. Research based articles are subject to double blind peer review, but we also welcome articles from practice, extended essays, and reviews that might be of interest to our readers.
Key topics of interest to the journal include the role of play in learning, work, our social and cultural lives, the benefits to individuals and society, and the interrelationship between play and other areas of adult life. The focus of this journal is on play in adulthood to explicitly distinguish it from children’s play, and to highlight that the motivations, contexts, and forms of play are, in many cases, different. In summary, it covers playful living, playful working, and playful learning.

Contact:

Andrew Walsh MSc MCLIP FHEA FRSA IFNTF

University Teaching Fellow, National Teaching Fellow

Academic Librarian for Education and Professional Development.

Editor of the Journal of Play in Adulthood

https://www.journalofplayinadulthood.org.uk

I

Association for the Advancement of Computing in Education journals

AACE Invites You to Submit for Publication in These Internationally Respected Journals!

 AACE Journals Include:

Submission guidelines http://publish.aace.org/begin/

AACE Publications | Email: pubs@aace.orgaace.org/pubs

ACRL IS Current Issues Virtual Discussion Forum,

Call for panelists for the ACRL IS Current Issues Virtual Discussion Forum,

2019 ALA Annual Meeting

The IS Current Issues Virtual Discussion Forum is an excellent opportunity for instruction librarians to explore and discuss current topics related to library instruction and information literacy. The steering committee welcomes proposals from individuals interested in participating in a panel discussion on alternatives to deficit models in academic libraries.

Deficit models of education focus on a learner’s weaknesses, including the knowledge, motivation, experiences, or cultural values that they presumably lack. This panel will question the use of deficit models in library instruction and information literacy, and present alternative approaches.

This virtual discussion will take place in advance of the 2019 ALA Annual Meeting: Tuesday, June 11 at 2 PM EST/11 AM PST. No previous experience with virtual presentations is necessary. The committee will work with selected panelists in advance to prepare for the online environment.

If you would like to share your knowledge and work on alternatives to deficit models in academic libraries, submit a proposal to be a panelist for the IS Current Issues Virtual Discussion Forum today!

Application Deadline: March 10, 2019 To submit a proposal, please use the onlinesubmission form Applicants will be notified by March 31, 2019

Questions?

Contact the ACRL IS Discussion Group Steering Committee Chair, Lauern Hays (ldhays@mnu.edu) or Vice-Chair, Melissa Harden (mharden@nd.edu).

Designing Student-Centered Learning Experiences

We are pleased to announce our annual conference will be held Friday, June 21
at New England Institute of Technology in East Greenwich, RI. This year’s
program, “Designing Student-Centered Learning Experiences,” will explore the
use of student-centered teaching in information literacy instruction.

We seek proposals that provide examples of student-centered approaches that
may include, but are not limited to, inquiry based learning, critical library
pedagogy, exercising empathy and care, collaborative construction of meaning,
instruction design, and librarian as facilitator of student success.

Each presenter should plan on speaking for 30-35 minutes with an additional
10-15 minutes for questions and discussion (45 minutes total). We are looking
for individual, group, or panel presentations by librarians and/or their
collaborative colleagues. Interactive workshops involving computers/devices
and hands-on activities are welcome.

NELIG encourages librarians with any amount of experience to submit a
proposal, and we are dedicated to providing opportunities for librarians to
learn practical ideas from one another. Please feel free to email us if you
have any questions about presenting.

Proposals are due by Friday, March 22, 2019 and should be submitted via the
link below. Applicants will be notified of their acceptance status by Friday,
April 12, 2019 after a blind review by the planning committee.

https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSfL45c2IuJceQJvi2FxfLzT9T1f-FgeTQaurrVBZXM4Ztq52w%2Fviewform%3Fusp%3Dsf_link&data=02%7C01%7Cdxf19%40psu.edu%7C7632beecd3444836484908d691d88277%7C7cf48d453ddb4389a9c1c115526eb52e%7C0%7C0%7C636856756418745985&sdata=TdIszUYya2K3jvU4Ss8lyN%2FtJ9Lf1ycvGZEDDYzPWdw%3D&reserved=0

Email your questions and concerns to acrlnelig@gmail.com

-Kelly Faulkner & Katie Harding, 2019 NELIG Program Committee Co-Chairs

E-Learn–World Conference on E-Learning

New Orleans, LA

November 4-7, 2019

FINAL CALL FOR SUBMISSIONS DUE: JULY 8, 2019

Submission Form

Invitation

E-Learn–World Conference on E-Learning is an international conference organized by the Association for the Advancement of Computing in Education (AACE) and co-sponsored by the International Journal on E-Learning.

This annual conference serves as a multi-disciplinary forum for the exchange of information on research, development, and applications of all topics related to e-Learning in the Corporate, Government, Healthcare, and Higher Education sectors.

E-Learn, the premiere international conference in the field, spans all disciplines and levels of education and is expected to attracts many leaders in the field from 70+ countries around the world.

We invite you to attend E-Learn and submit proposals for papers, panels, best practices, roundtables, tutorials, workshops, posters/demonstrations, and corporate showcases/demos.The Conference Review Policy requires that each proposal will be peer-reviewed by for inclusion in the conference program, proceedings book, and online proceedings available on LearnTechLib–The Learning and Technology Library.

Topics

The scope of the conference includes, but is not limited to, the following topics as they relate to e-Learning in Corporate, Government, Healthcare, and Higher Education. All topics listed here.

  • Content Development
  • Evaluation
  • Implementation Examples and Issues
  • Instructional Design
  • Policy Issues
  • Research
  • Social and Cultural Issues
  • Standards and Interoperability
  • Tools and Systems

PRESENTATION TYPES

F2F Presentations Virtual Presentations

The Technical Program includes a wide range of interesting and useful activities designed to facilitate the exchange of ideas and information. These include keynote and invited talks, full and brief paper presentations, poster/demonstration sessions, tutorials, workshops, panels, and best practice sessions. For Presentation Category descriptions, and information about what to submit with your proposal, click here.

  • Keynote Speakers
  • Invited Panels/Speakers
  • Papers
  • Panels
  • Corporate Showcases & Demonstrations
  • Workshops
  • Roundtables
  • Symposia
  • Virtual Papers

For Presentation descriptions, and information about what to submit with your proposal, click here.

If you have a question about the E-Learn Conference, please send an e-mail to AACE Conference Services

Journal of Applied Instructional Design

(JAID) (https://www.jaid.pub/)

issue on Instructional Design in Medical and Healthcare Education

To facilitate medical and healthcare education (including the preparation and professional development of physicians, nurses, professional staff, and administrators), educators and instructional designers must gain a critical understanding of the contemporary issues facing a wide range of professionals in a variety of schools, hospitals, clinics, and other health-related facilities. Similarly, to advance the adoption and application of instructional design methods, it is vital for healthcare professionals to value and gain knowledge of grounded, systematic design principles and practices.

This special issue of the Journal of Applied Instructional Design (JAID) will focus on research and the development of innovative training and educational programs that apply systematic instructional design tools and techniques to create engaging, effective, and efficient learning experiences. The fundamental purpose of the special issue is to nurture collaboration between academics and practitioners in instructional design and healthcare as a means of advancing learning and disseminating new ideas. Manuscripts that highlight the skills and knowledge instructional designers require to be successful in healthcare settings, or otherwise address contemporary trends and issues in healthcare that affect the analysis, design, development, implementation and/or evaluation of training and education are also welcome.

Please submit a short proposal, including a title, a one to two page summary, and an outline of the proposed manuscript to Dr. Hirumi at Atsusi.Hirumi@ucf.edu by midnight, Sunday, March 31, 2019. Selected authors will be notified by April 30 and invited to submit complete manuscripts by Friday, August 2, 2019 for publication in the October 2019 edition of JAID. Please Note: An invitation to submit a complete manuscript does not guarantee the manuscript will be published; all manuscripts must still undergo full peer review process.

Playing and Pedagogy: The Theory and Practice of Teaching with Video Games

Hello all,

I’m writing to announce a call for contributions for a special feature in Films for the Feminist Classroom.

Playing and Pedagogy: The Theory and Practice of Teaching with Video Games

Video games and films—both genres increasingly share tropes in their design, aesthetic, and reliance on narrative plots. Video games often use a short film to introduce players to the rules and characters, and action films can rely so much on computer generated imagery that it’s not clear where the computer ends and the “real world” begins. Moreover, films and video games at some times (re)produce status quo norms and hierarchies and at other times offer a path toward radical social justice. In this sense, both serve as forms of entertainment and instruction, pleasure and discomfort. And both can be useful for teaching skills, ideas, and content for educators in various settings.

Considering these similarities, Films for the Feminist Classroom (https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fffc.twu.edu%2F&data=02%7C01%7Cdxf19%40psu.edu%7Cc25907b16bef4499101708d687b5658e%7C7cf48d453ddb4389a9c1c115526eb52e%7C0%7C0%7C636845610496606759&sdata=runjDjANceZsx4HP1F4%2BLaLWlopbYQp8OaGDFDbUyys%3D&reserved=0) is developing a special feature about intersections of gaming/film/video media and pedagogy for an upcoming issue. We are looking for contributions that explore gaming in relation to pedagogy and that in some way critically engage or address hierarchies of power and privilege. We also ask contributors to consider topics relevant to gender, sexuality, race, ethnicity, ability, socioeconomic class, religion, and other social, biological, and cultural influences.

We are interested in short essays (1500-2500 words), game reviews, and lesson plans that offer resources for educators who might consider using gaming in their teaching. Proposals are welcome from a range of theoretical and methodological frameworks, that span a range of fields and disciplines, and that explore various media forms, topics, and content. Educators at a variety of phases of their careers—graduate students to retired faculty—and at a variety of locations, including primary and secondary schools, colleges and universities, and community centers, as well as from different countries, are encouraged to submit a proposal.

Proposals may address but are not limited to the following areas:
— crafting a syllabus and/or a unit within a syllabus about gaming
— incorporating game design in lesson plans
— gaming assignments and/or activities that educators could use
— how different educational settings affect the media and pedagogical strategies we use
— rethinking education material and approaches with gaming
— explicitly pedagogical games
— pairing film/video media and readings
— deconstructing and analyzing video games as a class activity
— the cultural dimensions of gaming
— gamergate threats and harassment and the effect on student’s perception of gaming communities
— gender, race, class, sexuality, ability, religion, etc. in relation to video games
— social justice in gaming narratives
— the rhetoric of video games
— experimental or avant garde video games
— pairing film/video media and readings
— how video games can reinforce and disrupt norms
— the relationship between gaming and other participatory and social media platforms

Proposals should be 150-200 words and cite the specific short media you will discuss in the essay. The deadline for submitting proposals is February 20, 2019. If accepted, completed contributions will be due April 15, 2019.

Please submit proposals and direct any questions to ffc@twu.edu or to Agatha Beins at abeins@twu.edu / 940-898-2117. More information about submitting proposals can be found here: https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fffc.twu.edu%2Fcall_4_proposals.html&data=02%7C01%7Cdxf19%40psu.edu%7Cc25907b16bef4499101708d687b5658e%7C7cf48d453ddb4389a9c1c115526eb52e%7C0%7C0%7C636845610496606759&sdata=ZVoFyFUcufriihsokghoYDfse01FmRHnZm5ni%2FlDr6o%3D&reserved=0.

Agatha Beins
Associate Professor
Department of Multicultural Women’s and Gender Studies
Texas Woman’s University
Editor, Films for the Feminist Classroom