Dreamscape

Inception, a movie directed and written by Christopher Nolan, opened the public to a whole new world of lucid dreaming. Now we can find forums for lucid dreamers filled with communities of people trying to find the hidden meaning within their convoluted dreamscapes. Taking this concept even further is the idea of having shared lucid dreams. If having a lucid dream is tough enough, try having one at the same time and the same place with another person. Can that even be accomplished?

Scientists are looking into the realm of lucid dreaming for various reasons. Not only do they believe that the dreaming state is a way to better understand the waking mind, but they hope that lucid dreaming can be used to help Post Traumatic Stress Disorder, PTSD, or allow people who are plagued with nightmares find a restful night’s sleep. But that doesn’t explain how they manage to track lucid dreamers or how people lucid dream at all.

The difference between a lucid dream and a regular dream, is the activity of the lateral prefrontal cortex. In a regular dream, this part of the brain which controls logic and reasoning is asleep like the rest of the body, but during a lucid dream, this part of the brain is awake and functioning like it was awake despite the dreamer still remaining in unconscious REM sleep. Daniel Erlacher and his colleges at the University of Bern conducted a series of tests to see just how this lucid dreaming state differed from the normal waking state.

right-Lateral-Prefrontal-cortex

First, the volunteer would learn a series of eye movements used to alert the researchers that he or she was about to begin the requested task. The volunteer would then do the task and signal with that set of eye movements that the task was completed. The researchers discovered that cognitive tasks took the same time in a lucid dream as in real life, but that physical tasks took much longer.

The main problem is determining whether these lucid dreamers are actually asleep. Despite what their brain waves say, these lucid dreamers are indeed asleep. They feel no sensory information from the outside world despite many areas of their brain being wide awake. So, how can we do it?

With lucid dreaming, dream recall is increasingly important. Keeping a dream journal will help train the brain to remember dreams. Mnemonic Induction of Lucid Dreaming , or MILD, is waking up from a dream and trying to re-enter it while remembering that it was a dream. Additionally, reality checks, where you ask whether you are dreaming or not during the day can help you identify when you are dreaming. Of course coupling these techniques may increase the chances of lucid dreaming, sharing those dreams with someone else requires meticulous coordination. Nonetheless, it can be done; so happy dreaming and have fun experimenting with, or on, your friends.

To Infinity and Beyond

In Ridley Scott’s 1982 sci-fi thriller Blade Runner the police possess hover vehicles. These vehicles, unlike those which would be created on Earth, are powered by a sort of jet engine. This transformation of car to plane is being looked into, however a hover car is quite different from a flying car.

The sought after hover car would not be powered by engines; they would be powered by magnets. According to the BBC, the main thrust for creating hover cars at all is the prospect of eradicating the combustion engine in cars. This is due to the fact that a magnet driven car is more reliable than an engine driven one. For the combustion engine, you need fuel; that’s not rocket science. But for the magnet driven car, the only things you would need is a magnet, something in the ground to repel the magnet, and a way to control when the car expressed its magnetic properties and hover.

In 2012, Volkswagen conducted something called the People’s Car Project in China and settled on three designs. One of them being an electrically powered hover car. The design was presented at the Beijing auto show in 2o12, but was quickly abandoned afterwards. This concept has recently resurfaced in the media as the concept of electricity powered hover cars have again caught the attention of the public.

Tel Aviv, Israel is currently testing a Californian-based technology developed by skyTran where streamlined vehicles are suspended from a Magnetic Levitation, or Maglev, track. The eighty million dollar Maglev track will be completed around the campus of Israel Aerospace Industries by the end of 2015, and extend to the rest of the city by 2016. This is no Blade Runner hover car, but the passengers will be able to order the tram from their smart phone and then enter their specific station of choice. Israel hopes that this technology will relieve the traffic flow by being operational twenty four hours a day while also being encouraged that the Maglev track can be built anywhere; even underground. This encouragement is bolstered by the fact that these Maglev cars are run using completely renewable resources. If this trial works in Tel Aviv, engineers hope to bring this technology to Toulouse, France; San Fransisco, California; and Kerala, India.

2Sky-Tran-Ron-Huldai-Tel-Aviv-Transports-Innovation

Although this technology isn’t a strict hover car, it will allow the average person to skip the daily commute in favor for a five dollar Maglev tram ride to work. In fact, skyTran hopes to expand the Maglev’s capacity from a two person car to a multi-person vehicle. We may very well see massive magnetic tram systems within cities not too far into the future.

Hive Master

There’s a portion in Half Life 2 where Gordon Freeman must break into a prison complex called Nova Prospekt to save Alyx’s father, Dr. Eli Vance. Gordon is informed that it is dangerous to go alone despite his god-like abilities with a crowbar; but instead of offering a few comrades in arms to accompany him, he is instructed to kill an Antlion Guardian and take its pheromone pod to enlist the help of Antlion Soldiers. And so Gordon Freeman crowbar ninja, became Gordon Freeman hive master; and went on to command a merry band of Antlions to wreak havoc on the unsuspecting personnel of Nova Prospekt. Despite Antlions being a transdimensional alien species, would a real life Gordon Freeman be able to command an army of alien insects?

These insects would have to mimic bees for this to be at all possible. It is explained in the game that the Antlion Guardians act in a similar way to the other Antlions as queens do for worker bees. The pheromone pod off of the guardian Antlion acts in three ways. Squeeze it and it calls the Antlion Soldiers to follow you, throw it and the Antlions will attack where you throw, and merely holding the pheromone pod protects Gordon from Antlion attacks. These reactions which  correspond to different sections of a bee’s body all manifest themselves in how Gordon handles the pheromone ball. This makes the pheromone ball a tactile trigger, where manipulating its surface in different ways allows it to give very different results; but even if Gordon happens to accidentally throw the ball at himself, they still won’t attack which explains that as long as Gordon holds that pheromone ball, they perceive him as the Antlion Guardian.

beepheromone1

Another piece of this information is very important to the puzzle that is also revealed not in explanation, but in playing the game. The Antlion Soldiers are blind which means that they would rely heavily on scents and pheromones to communicate with the Antlion Guardian and one another. This explains why Gordon, who is human and obviously not an Antlion, can command Antlion Soldiers, but still be attacked by other Antlion Guardians.

Since bees have all three, a “peace and harmony” pheromone possessed by the queen, an attack pheromone on the stinger, and a “calling” pheromone on the abdomen; it is perfectly possible for Gordon to have commanded the Antlion Soldiers using the tactile pheromone ball.

Making Connections

In the very popular and successful game called Portal, the player uses a portal gun to create connections across space in order to solve puzzles. Primarily, head spinning, spatial awareness puzzles that challenge you to get from point A to point B in the most creative way.

Now, a portal gun is absolutely out of the question; primarily because it must fit wormhole generating capabilities within the confines of a handheld weapon. As for wormhole technology itself, that’s a topic for another dimension. A wormhole is a theoretical connection between two portions of folded space. Picture this. You are in the living room and you really want to eat the fresh baked chocolate chip cookies in the kitchen. Unfortunately, your house is old and compartmentalized which forces you to walk through the dining room in order to reach said sweet, melty goodness in the kitchen despite the kitchen being right next to living room. Theoretically, a doorway could be constructed in the wall separating the living room and the kitchen would not only allow you to traverse a smaller distance to the cookies, but also reduce the time it took you to reach them. That door would be a “wormhole” from the living room to the kitchen.

 

First of all, it is theorized that wormholes spontaneously appear in nature, but they are only about a few centimeters in diameter. If that wasn’t enough of a deterrent,just like the door to your kitchen needs support, a dimensional portal also needs support to allow it to stay “propped open” for long periods of time. In order for wormholes to be large enough scientists would need a giant about of the newly discovered exotic matter. Exotic matter is different from antimatter in that it possesses negative energy. Where antimatter and matter cancel each other out creating positive energy gamma waves, exotic matter creates a space where the final energy produced is equal to zero. This exotic matter repels gravity which, in the center of a black hole where gravity reaches a critical mass, would effectively open the throat of the wormhole by repelling the gravity at the center and theoretically eliminating the creation of a singularity if the throat collapsed by propping open the throat.

worm3

 

Even if this were possible, Portal runs into another problem. In Portal, you can produce a portal anywhere. For it to be scientifically accurate, portals would only be able to be created where space time folded over and created a linear path between the portals in space time. So placing a Portal on the floor connected to one on a moving wall would be impossible. I do apologize, but the space time continuum’s rules are a bit more strict than Portal’s; so there will be no wormhole traversing anytime soon.

Electronic Insurrection

The Matrix is an iconic movie trilogy based off of the idea of a technological uprising. The main plot is that computers, having had their main source of energy cut off from them, enslaved humans for the sake of self preservation. The whole idea of self preservation is fundamentally human; driven by a sense of self awareness. So, in order for this computer to refuse a human using this specific reason would mean that the computer would need to have a sense of self awareness akin to that of a human’s.

First, we need to understand what I mean by self awareness. Many robots nowadays are conscious meaning that they are aware of themselves and the environment; but they are not self aware, meaning that they are unable to recognize that they are conscious. We cross into HAL territory when the robots are able to recognize that they are “alive.” Scientists originally thought that humans were self aware due to their overly large cerebral cortex, but that doesn’t seem to be the case. A patient named patient R or Robert was studied by Iowa University due to the fact that a bout with a severe case of herpes left him with only a small portion of his cortex functioning. Despite this loss, he was still self aware. Even children with Hydranencephaly, where most of the cerebral cortex and other upper sections of the brain were replaced with sacs of cerebral spinal fluid, expressed self awareness in some cases. So, what causes self awareness? And do robots have the same capacity as humans in that respect?

Since the theory of the cerebral cortex was shattered by patient R, scientists are now left without a solid theory for the development of self awareness. It is understood that self awareness is spread over various parts of the brain; not contained in only one section. Unfortunately the interdisciplinary nature of this human phenomenon makes tracing its origin nothing more than speculation. That aside, even if self awareness could arise spontaneously, individual computers wouldn’t be able to handle it.

The brain is estimated to manage 225 million billion (225,000,000,000,000,000) interactions between its different components. On top of that, the brain’s thinking and reasoning are fluid and oftentimes illogical. A computer, which is ruled by linear if, then logic gates would be unable to possess software with the capability to process the infinite amount of possibilities that humans face on a day-to-day basis. More comparisons can be drawn between computers and humans which can be viewed here. In fact, recent advances in computer awareness technology are describing scenes with simple sentences. If that’s the current advancement in electronic self awareness, I doubt that we have to worry about AI insurrection anytime soon.

Me, My Virtual Self, and I

In the near recent land of cut-off-the-air cult science fiction resides a show called Firefly (which was soon followed by more of a show summary than a movie called Serenity). Within the plot of a “pirate” space ship struggling against the atrocities of the Alliance, there is an enemy to all called the Reavers. towards the end of the show, it is revealed to the crew of the Firefly that the Reavers were in fact not animalistic beasts, but humans under the influence of behavior modifying drugs that went awry. Now as much fun as it would to be explaining brain-altering medications, I’m here to explain the method of the information transfer to the crew. It wasn’t by sound clips, or by video, but by a holographic recording.

This hologram was clearly suspended in space, with no screen floating with it. It was a free-standing, movable, and even slightly interactive hologram. Holograms in their basest form have been around since 2010, but holograms truly like the one seen in Serenity have only been accomplished within the past two years.

Holograms work by shining an image through a screen that focuses the light at a specific point in front of the eye. If you move, the perspective on the hologram moves as well; or the digital image can be recorded to play a specific sequence of digital images.

But that’s no fun because it’s already been invented, so onto the next generation of holograms. These interactive holograms won’t just be things that dance in front of your face or shatter your reality by saying that your behavior-manipulating drugs backfired and created a killer species of humans; they will be supported by a fully interactive interface. We see the budding ideas of this in Real View’s medical holography which allows the user (a doctor or surgeon in this case) to enlarge, shrink, rotate, mark, or crop the image with standard hand motions in order to view the defects of the body part in question.

Unfortunately these movements must be slow, deliberate things coupled with the standard limitation of poor graphics generally don’t make for a user friendly experience. Like all things tech, this year, Apple has received a patent for a form of hologram technology that it hopes to refine into its Microsoft HoloLens. This unlikely partnership promises to bring the glasses wearer the ability to quickly expand a holographic television screen, play holographic Minecraft, or check your holographic notes on the fridge while looking at today’s holographic weather.

After laser keyboards, this truly seems to be the way to go. I just hope that we can refine the experience without having to wear the bulky eyeglasses.

From the New World

In a manga (a Japanese “comic book” of sorts) I read called From the New World, or Shin Sekai Yori in Japanese, there are these strange creatures called “baka nezumi” which can be loosely translated to “morph rat” in English. As the story progresses, these morph rat populations grow and change in such a way that mirrors ancient Japanese history. How can these rats be so intelligent? Well, the thing is, that these rats are genetically altered humans. That’s right, humans whose DNA has been genetically spliced with naked mole rats as to destroy any physical relation to actual humans. So much so that in the beginning, they couldn’t even speak and could barely walk upright.

Now, this sounds like a nightmare from science fiction or those GMO condemning agriculturists. To be fair, this story was based off of a famous Japanese work of science fiction published at the start of the twenty first century, but how far from fact is this?

Genetic engineering holds the key to this mystery, but not the tiny grafts we see in GMOs or insulin producing bacteria. This type of genetic engineering would need a mass cutting and splicing of most, if not all, of the human genome; but there is another, more subtle, way of introducing genes into the pool. Scientists can utilize additions and subtractions with drive genes, or genes that have a 50% chance of being passed on to offspring, to systematically alter the fundamental characteristics of the manipulated organism.

GMO (Genetically Modified Organism)

Now, we all know that changing any portion of DNA is potentially dangerous; but 90% of addition, subtraction, or translocation mutations result in death. That’s where the Human Genome Project comes in. Through that program, we have successfully sequenced 99% of the entire human genome-some portions do not translate over in code-and we have discovered that only 1% out of that 99% actually code for proteins. That leaves a whopping 99% of DNA being non-coding.

It is safe to say that scientists even now are deciphering which parts of the human genome code for what proteins that result in which physical or chemical characteristics within animal, plant, and even bacterial cells. Currently for ethical reasons, we haven’t experimented on humans-and for the most part any animal in general-but we see this technique used extensively in plants. Who is to say that under a more stressing situation, like mass extinction by the people you modified yourselves to not harm as seen in Shin Sekai Yori, won’t prompt a major revolution in human DNA re-sequencing. But for now, we are just focused on curing cancer and other genetic and mutational disorders with this newfound knowledge.

Child-with-DNA-of-3-parents1

Planetside

In a book that I’m currently reading titled Lt. Leary Commanding the RCS Princess Cecile by, David Drake, Lt. Daniel Leary, on an unannounced visit to planet Tanais in the Strymon system under orders from his commanding officer, had a close encounter with a pair of planet-bound plasma cannons.

That’s right, the plasma cannon. The most iconic of futuristic, science fiction weapons other than lasers. Science fiction fans love it. Writers and designers love it. We all love it. But can plasma actually be utilized as a relatively long ranged projectile like those fired from Tanais?

The most strict, science fiction definition of a plasma cannon would look like a cannon firing ball lightning. In order for this somewhat spherical ball of plasma to be achieved, the fuel, which would be a gas stored at high pressure, would have to be electrically stimulated. One of the methods which this can be achieved is through excitation by lasers. The gas needs this stimulation because, essentially, the plasma is a cloud of superheated gas which has been ionized, or stripped of all its electrons. Anyone with a background in chemistry will understand exactly how much energy is needed to strip an atom of most if not al of its electrons. For large atoms, it can reach numbers over 20,000 KJ of energy. The average AA battery produces approximately .33 J of energy per second. You would need approximately 60,000 batteries to power the plasma cannon for one second.

This all would need to be contained in a magnetic field or “pinched” as to not destroy any of the material it comes in contact with. A magnetic field, in this case, would be able to contain the plasma because plasma is essentially ionized gas which makes it electrically charged. This pinching would also cause it to be condensed into a state dense enough to begin nuclear fusion.

Ball Lightning

After firing the shot, the electromagnetic field would begin to decay based on how pressurized the gas was inside the field. This translates to, the faster the field is fired from the plasma weapon, the farther the plasma will travel before “blossoming” into a cloud of gas, x-rays, and neutrons.

The types of plasma weapons we see nowadays are in the form of industrial plasma torches or non-pinched plasma ejections named plasmoids which take a doughnut shape called a torus. Another common form are more equated with high energy lasers in the form of Pulsed Energy Projectiles which explode into a plasma upon contact-most like a plasma cannon-or a Plasma Shield which is a laser induced string of plasma spheres that also explode on contact. Both kinds are potentially deadly if you compress the plasma enough, but the modern weapons only cause heavy knockback and temporary paralysis due to the produced electromagnetic field on the target.

Fake Memories, Real Results

In the 1990’s original of Total Recall, Arnold Schwarzenegger plays a construction worker named Douglas Quaid who, after consistently dreaming about mars, decides to visit a place called Recall. As the name suggests, Recall sells fake memories that feel so real that the mind can’t distinguish between the real and implanted memories. After purchasing the Mars package, and choosing a few details like visiting as a secret agent and creating his dream woman, the employees of Recall begin the neural surgery only to find that he has already been fitted with a memory cap. This whole chain of events causes him to “remember” that he is a secret agent, except we-as the viewer-don’t know whether those memories are real or if he’s only playing out a fantasy implanted by Recall.

The hippocampus is a region of the brain most tied to long term memory and the emotions we experience when recalling that specific memory.

amygdala

In 2013, spurred by major discoveries in 2012, a team at MIT published a paper called Creating a False Memory in the Hippocampus where they used optogenetics to breed mice with light sensitive neurons. They then shocked the mouse and, at a later time, used a laser to activate the photo-sensitive neurons where the memory was stored in the hippocampus. The mouse reacted to the light by taking a defensive posture which indicated that he was able to recall that fear memory under a completely different, unrelated circumstance. This revealed that memories are physical instead of abstract constructs.

Some are using the discovery that memory is physical and running with it. Also in 2013, Theodore Berger of the University of Southern California was able to externally connect a silicon chip to rat and monkey brains using electrodes. They used these chips not only to generate memories in the animals, but to recall memories created and stored at an earlier date as well.

If you haven’t realized by now, the brain records, relays, and recalls information using electrical signals. As such, the most challenging part about this whole endeavor, and what is ultimately stalling the progress of memory implants and recollection, is decoding the electrical impulses that the brain uses to control memory-or other specific processes in the brain. Eventually, they even hope to use this technology to enhance the brain’s ability to form new memories.

With all this new technology surrounding memory and the need to create, recall, and fake memories; the cure for Alzheimer’s or PTSD using memory implantation may not be that far into the future.

Welcome to the Multiverse

Pokémon has been one of the staple games of the nineties child (myself included), but with the introduction of many new and seemingly parallel games being released, many fans began asking questions. “How come in the new remake of Alpha Sapphire and Omega Ruby Pokémon can Mega Evolve when in the originals they can’t?” being a pretty predominant question. For Pokémon loyalists, even this small discrepancy in the lore can cause an uproar. In order to pacify the public, Nintendo and Game Freak-the creators of the franchise-turned to quantum theory. No, seriously, they turned to quantum physics to explain a children’s game (if anything that just shows how crazy hardcore gamers are…).

Anyway, Nintendo needed a theory to explain how the Pokémon games differ between versions, and even between the same version played by different people. Why can one player be a girl and one be a boy in the same game? Even beyond that, why can the exact same male player be named something completely different in the same game? Enter the multiverse.

MV

The most accepted version of the multiverse theory, daughter universes, was their theory of choice. Introduced by Hugh Everett at Princeton University, this theory arose from String theory’s quantum connection to the Heisenberg Uncertainty Theory. The Heisenberg Uncertainty theory states that we cannot know a particle’s speed and position instantaneously. We can only pinpoint one or the other at any given time. So what happens when it, much like an electron, can take a number of different paths?

That’s when things become a bit freaky. It’s a bit hard to comprehend, but the electron would actually take all possible paths. The daughter universe theory explains that in a world of infinite possibilities, a universe exists to play out all possible quantum path differences.

h

One side of the daughter theory, the Many-Worlds Theory, believes that the universes are identical to the one we live in now with the same physical laws, but with “different” people. For example observe this nerdy pickup line, “We live in a world of parallel universes, and I’m sure in at least one of them, I’m dating you.” Which could ultimately be true if in each universe, the same people could have very different personalities. This can also be applied to the very universe itself where instead of gravity acting as an attractive force, it could act as a repelling force.

Pokémon utilizes this Many-Worlds Theory to explain how a war observed in Pokémon X and Y could have happened-creating the mega evolution ability seen in the newer games-or not have happened-explaining how the earlier games lack mega evolution-or even why different versions have different Pokémon. Each Pokémon “universe” could have developed in completely different ways while still maintaining the common core gameplay.