Monthly Archives: March 2014

Why is League of Legends so popular?

I’m sorry that I keep bringing up League of Legends (LoL) from the makers of Riot, but it made me realize that there has to be some good reasons why myself and many others have chosen this game as their … Continue reading

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The Meta

As most games that have longer than an hour of gameplay, the meta of the game is something all game developers need to think about. The meta of a game is simply the inner workings of game and how to … Continue reading

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Learning curve in dota 2

I feel like we can incorporate what Schelle described in our book to DOTA 2. This game is very frustrating. There are 100+ heroes and 100+ items. You are going to have to learn all of them to be good at … Continue reading

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Metal Gear Solid’s Weird Prologue Thing

So as some may know, Konami released the new Metal Gear Solid V: Ground Zeroes this week. It is a prequel to the next “actual” version of MGS, which will be entitled MGSV: The Phantom Pain. Right now, the internet … Continue reading

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Game Pitch Presentation Summaries

J-3 Studios: Millennium Hell 2.5 platform fighter, influenced by super smash bros, using Unity 3D. Each character has some lore, about where they came from throughout the galaxy. key mechanic is combining platforming (dodging debris, for example) with the player … Continue reading

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The Holy Trinity

Anyone who is a fan of MMORPGs knows about the Holy Trinity, The Tank, The Healer, The Damager(Usually called DPS). Games like WoW rely on this heavily for their instances and for a good reason. It helps players know their … Continue reading

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Innovation in Games

Since we’ve started designing our team games I’ve been thinking a lot about innovation, by which I mean creating a game that is unlike those that have come before. Making a game that is COMPLETELY unlike anything we’ve ever seen … Continue reading

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Extra Credits Youtube Series

For a little over a year now, I have gotten into developing games and learning about designing them. There’s more to it than art and programming (as we’re all going to see with our team projects). I’ve been watching a … Continue reading

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Professional Gamers Making a Living Playing Games

Professional Gamers can make a living now more than they ever could before. The most practical and common way to do this has been with streaming live play on websites such as twitch.tv. http://playxbla.com/wp-content/uploads/2014/01/TwitchTV.jpg As a League of Legends fan … Continue reading

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Games and DLC

With the rising popularity of computer games, DLC has become something that almost every reputable developer has tried from one time to the next. DLC, or DownLoadable Content, is something that developers release after the initial release of a game … Continue reading

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