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Monthly Archives: April 2015
Paid mods are now gone from the steam workshop
So for the most part, all you need to know is in the title. Paid mods are now gone from the steam workshop. You can read the official statement from Valve here What’s more important though is the discussion that … Continue reading
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[REDACTED]
[REDACTED] by Deerhead Interactive [REDACTED] is a cyberpunk tower defense that takes place in the near future where nanomachines are used to cure diseases. The core mechanics of traditional TDs are present, but with a few unique twists. The player controls … Continue reading
Posted in Final Game
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Locked In
Locked In is a 3-dimensional variant of your run of the mill ‘Escape the Room’ game mixed with a maze-like environment, and as such, it is a step above the rest in terms of level of engagement, immersion, and challenge. … Continue reading
Posted in Final Game
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Diamond Days
The game our team, Cool Guys Studio, made is called Diamond Days. Diamond Days is a 2d-PSP (2d-Puzzle Shooter Platformer). The game was made using Unity 5.0.0f4, we used github for version control and the game was written in C#. … Continue reading
Posted in Final Game
Tagged 2D, Days, Diamond, FinalGame, platformer, puzzle, shooter
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Adventure Quest
Our team’s game, Adventure Quest, is a 2-D adventure games that takes place in a land where an evil mage has laid a terrible curse on the ancient land that reanimates the dead. The townspeople have sent you to stop … Continue reading
Passiveyes: Dungeon Crawl
Dungeon Crawl is a multiplayer, multi-platform procedurally generated dungeon crawler. It’s a race against time to kill as many enemies, collect the treasure, and reach the door before you meet your untimely demise. You lose points the longer you play. You … Continue reading
Posted in Final Game
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PleXOr
So the game that we made for our team project was a variation of Ultimate Tic-Tac-Toe which some of you may already be familiar with. The way it works is you play in a 9×9 board where each 3×3 set … Continue reading
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So you want to make a game engine? Part 9: Shapes and Object-Oriented Programming
[I have no idea why this didn’t post when I scheduled it for Tuesday… also the last post may be a little late due to an insane amount of work for other classes I need to do.] Hey everyone! I … Continue reading
Posted in Game Designers and Developers
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Paying for Mods on the Steam Workshop
As many of you might have heard, Valve recently started giving mod creators the ability to charge money for their mods on the Steam Workshop. However, many people have been extremely upset about this action. For instance, many Reddit users … Continue reading
Posted in Uncategorized
12 Comments
The Success of League of Legends
League of Legends has been a remarkably successful game which brought the MOBA genre into the spotlight as the most played video game in the world with a large competitive E-sports scene. When you look back at how League of … Continue reading
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