Week 15: Learning Philosophy 2.0

How do you now define learning? My definition of learning is more or less the same. However, I would probably add one new piece to my definition: Learning is both a conscious and subconscious process, being both passive and active in nature. Learning should not be teacher-centered but should center around the students themselves.  Learning…

Read More

Week 14: The Future of Institutions and Pedagogy in the Digital Age

Digital learning outside of the classroom can be a powerful experience. The authenticity of an out-of-classroom experience can be damaged through too much control of the environment. However, without enough guidance deep learning may not occur in such an environment. A teacher is responsible for guiding students through the learning process both in and outside…

Read More

Week 11: Wake Me Up Before You PokeGo

  With Pokemon Go, I don’t necessarily see the AR as the biggest affordance. I see the geospatial thinking involved as its biggest affordance. I also agree with Daniel Williamson when he says that a “growth mindset” is implemented throughout the game. Pokemon Go encourages the development of a community that is there to support…

Read More

Week 9: Youth & Participatory Cultures

Participatory culture is quite relevant to the context of theatre. While theatre does have a large emphasis on in person group participation, theatre is a mesh of oold and new ideas. Design work is shared through forums, Pinterest, Etsy, and more! However, participatory culture expresses itself in theatre through more than just design work. Brennan…

Read More

Week 8: In The Wiki Wiki Wiki Wiki Wiki Room

Collaborative. Ownership. Engaging. Using wikis in classroom settings has many benefits. I have always considered wikis to be an extensive base of knowledge and a treasure trove of collaborative knowledge building opportunity. Wikis are a natural collaboration of knowledge and information from multiple sources. I have always appreciated that anything placed on a wiki page…

Read More

Week 7: Podcast Interview

My interviewee, Robert Burns, was a middle school social studies teacher in the early 2000s. He currently works for BK Medical as a Manufacturing Support Specialist and is the President of State College Community Theatre. I selected Rob due to the very unique and different learning environments he has and currently works in. The interview…

Read More

Week 6: Web 2.0 and Media Literacy

Digital media literacy can easily be taught through the lens of digital citizenship. Digital citizenship teaches students how they themselves should interact online. However, as is argued by Buckingham (2007) and Cadwalladr (2016), students need to be taught how to examine and critique digital media. Digital media is a tool that has proven to be…

Read More

Week 4: The Networked Learner

Theatre is an environment that thrives on utilizing what is learned in and out of the theatre setting. Some of the examples Mimi Ito provides speak to the interconnectedness of theatre: Case Study 4: Boss Level At Quest To Learn: Connecting Learning in a Public School Boss Level is a program that spans two weeks…

Read More

Week 3: The New Ecology of Learning

Siemens (2005) points out that learning is no longer an individual activity. Rather, it is inherently social. Knowledge is constructed through social interaction. The video, “Rethinking Learning”, states how 21st century learners are “embracing change”, are curious, and have a “question disposition” (formerly known as a “gaming disposition”). New learning environments need to be able…

Read More

Personal Learning Philosophy v1

Learning is both a conscious and subconscious process, being both passive and active in nature. Learning should not be teacher-centered but should center around the students themselves.  Learning is best achieved through elements of journey, discovery, and experience. Learning is a social activity as knowledge is more deeply developed through collaboration. Learning should be seamlessly…

Read More