An Evolution of Mobile Learning

A few months ago, I had an immature view of what mobile learning was. My view was that mobile learning was dependent on mobile technologies: “mobile learning is utilizing the affordances of portable technology (e.g. smartphone, health & fitness tracking devices, tablets) to support any type of learning, informal or formal, when on the go.” Over the course of a semester, I developed a more mature view of what I consider mobile learning. mobile-learningMy definition mirrors what Sharples et al. (2009) describe—”mobile learning is the study of how the mobility of learners augmented by personal and public technology can contribute to the process of gaining new knowledge, skills and experience” (p. 235). In this new definition, I conclude that mobile learning is learning anywhere and anytime the learner becomes curious. It can be augmented by persona and public technologies, but it does not solely rely on “utilizing the affordances of mobile technology” as aforementioned.

Moving forward with mobile learning, we must be intentional of how and what we design. Mobile learning is not simply providing recorded instructor lectures to learners via a mobile device. As educators and instructional designers, we need to be careful that we are not “reinforc[ing] the negative effects of passive nonparticipatory learning” (Wang, 2009, p. 673). One takeaway from Wang et al. (2009) is to design interactive and engaging content that allows learners to be participants in their learning, and not passive consumers. Wang et al. reference studies from Wang & Kang that show “having an emotional connection is the first step in building a learning community” (p. 685). Designing to elicit that emotional connection in our learners is vital to building an engaging learning community.

Another intriguing concept is from the Brown, Heggs, and Millican (2013) technology article on using iPads for clinical supervision. Although iPad research is limited, I expect it to grow as iPads are quickly becoming an educational supertool. Brown et al. (2013) references McCready in talking about the Millennial generation. “Millennials developed a “sixth sense” for technology; so, utilizing the new generations’ prowess for technology seems like the next step in clinical instruction” (p. 10). Although this is in the context of clinical instruction, I believe this is seamlessly applied to other learning contexts. Through the clinical supervision iPad integration article, Brown et al. discovered that “by using the iPad as part of the curriculum, the program encourages students to learn in multiple modes and to incorporate technology into their own practice as clinicians-in-training” (p. 5). By introducing and supplying iPads to the students as freshmen, they had access to them throughout their entire graduate education. In doing so, these students have learned how to learn with technology and have even gained negotiating and analytical skills as well. If the students found an app that they thought would benefit their patients, they had to fill out and submit an “iPad App Request Form” justifying how it would benefit their patient and include “evidence-based rationale” (p. 6).

With mobile learning and technology infused so deeply in today’s society, we must keep in mind the pitfalls. Pierce (2009) looks at the relationship between social anxiety and technology and suggests that “teens are using socially interactive technology (SIT) to communicate with others and it appears that social anxiety is influencing this use or at least may be serving as a substitute for face-to-face communication” (p. 1369). Similar to Wang et al. (2009) design intention above, I want to reinforce the decision to create more interactive learning opportunities and less non-interactive ones. “Those who use the Internet primarily for non-interactive purposes also tend to have fewer in-person social ties (Zhao, 2006). In contrast, those who frequent interactive sites tend to maintain strong interpersonal (in-person) connections (Zhao, 2006)” (Pierce, 2009, p. 1368). Through engaging learning and interactions, learners develop 21st century skills in relation to networking and building connections.

 

References

Brown, K., Heggs, A., & Millican, K. (2013). Technology: Project Using iPads for Clinical Supervision. Perspectives on Administration and Supervisions, 23(1), 4-11.

Pierce, T. (2009). Social anxiety and technology: Face-to-face communication versus technological communication among teens. Computers in Human Behavior, 25(6), 1367-1372.

Sharples, M., Arnedillo-Sánchez, I., Milrad, M., Vavoula, G., Balacheff, N., Ludvigsen, S.,…Barnes, S. (2009). Mobile Learning: Small Devices, Big Issues. In Technology-Enhanced Learning: Principles and Products (pp. 233-249). Springer.

Wang, M., Shen, R., Novak, D., & Pan, X. (2009). The impact of mobile learning on students’ learning behaviours and performance: Report from a large blended classroom. British Journal of Educational Technology, 40(4), 673-695.

Exploring Mobile Devices in Designed Learning Environments

Two quotes came to me this week as I was traversing through the readings. The first from John Dewey, “If we teach today’s students as we taught yesterday’s, we rob them of tomorrow.” And the second from a book I mentioned earlier in the semester, The Medium is the Massage. It’s a fascinating read that was published in 1967 and everything inside the book still holds true today; I highly recommend checking it out if you get a chance, it’s a short read. Anyways, the author, Fiore, comment on the state of the family:

The family circle has widened. The worldpool of information fathered by electric media—movies, Telstar, flight—far surpasses any possible influence mom and dad can now bring to bear. Character no longer is shaped by only two earnest, fumbling experts. Now all the world’s a sage” (p. 14)

I bring these two quotes up because they both describe my current thoughts on mobile technologies and mobile learning. Dewey is arguing that educators are holding out on students today by teaching them as they have been taught. Mobile technology cannot simply be used to replicate old and current teaching styles. If that’s the case, we are missing the point. Mobile technology should be revolutionizing learning. As for Fiore’s idea, I interpret this as kids and students and learners in general are now being influenced by the world. Mobile technologies has made the world much smaller. This is changing everything, especially how our identity is shaped and how we come to view ourselves, our neighbors, our local surroundings, and the world.

Martin’s “Designing Mobile Based Instruction” (2012) discusses a computer science based instruction course that taught students, with “no prior programming experience” (p. 48) how to develop mobile instruction for the web. They designed their instruction in Adobe Dreamweaver intended for use on Apple iPods. I was fascinated by the no prior programming experience part, and how successful they were. The students focused on size, usability, and content design; three design recommendations that they discuss after their projects. They note how the small screen size dictates the amount of content allowed and how succinct sentences have to become. Every sentence and word has to be intentional. For usability, one student notes how “you have to take out all the fluff” (p. 49) and as for the content design, the students focused on a “very simple design so that content can take center stage” (p. 49). Two majors challenges that came out of this study was “mobile development and delivery methods” and “product testing” (p. 50). Accessibility was a concern for mobile development and the decision was made to go with a mobile website over an app due to apps being dependent on a certain device, while mobile websites can be accessed more widely.

Next, I dove into Kukulska-Hulme et. al.’s “Mature Students Using Mobile Devices in Life and Learning,” (2011) which turned out to be a fascinating read. The article opened up with a statement from the JISC that “learners can be active makers and shapers of their own learning. They should in using technologies of their own choice where appropriate” (p. 18). The article was largely based on an extensive survey of “mature students”, of which the authors defined as “those who are at the point of completing their Higher Education, in particular those studying at master’s or doctoral level in the fields of education, educational technology, engineering and information technology” (p. 20). The report examined mobile use in everyday life and learning from students in Australia, Portugal, Sweden, Hong Kong, and the United Kingdom. The survey included five sections (p. 23):

  1. About yourself
  2. The use of mobile devices—now or in the past
  3. Being part of groups and communities
  4. Specific uses for mobile devices
  5. Mobile devices for learning: what’s special, what’s a problem?

The findings were both interesting, yet not surprising. As someone who has grown up with a mobile device, I found that I connected with almost every finding that the survey found. Kukulska-Hulme et. al. noted that “reported benefits of using mobile devices to be part of groups or communities include spontaneous communication, flexibility, speed, fun, support, experience sharing, intellectual stimulation and use of technology to cope with changing arrangements” (p. 27). They also listed several issues that the students pointed out in using mobile devices with learning and everyday life (p. 30):

  • Slow writing, difficulty scanning when reading
  • Noisy environments, e.g. on public transport
  • Restrictive environments, e.g. hospitals
  • Can’t connect mobile to projector
  • Difficulty synchronizing several devices
  • Poor sound quality
  • Inequality of access
  • Distracting, intrusive
  • Feeling of ‘physical togetherness’ is missing
  • Becoming dependent on the mobile

These are all important factors to consider when designing for mobile learning; however, there is one that I would like to call attention to: “feeling of ‘physical togetherness’ is missing”. This is a problem that seems to crop up every time technology is a discussion around education, especially distance education. I don’t have an answer for this, but it should not be forgotten. We must keep this in mind when we design mobile learning.

To conclude, I explored two journal articles relating to nursing and healthcare. The first article explored the use of mobile technologies in the acquisition of clinical skills, and followed eight nurses who were taking the Routine Infant Physical Examinations (NIPE). They were given iPods loaded with RLOs, reusable learning objects, and were encouraged to reference these RLOs during their clinical experience. Although there were only eight participants, all eight of them had positive experiences and were satisfied or very satisfied with the RLOs on the iPods. I would like to see this study done again on a larger scale; I’m not sure eight participants is enough to provide valid research. It also seems as if cost is an issue on just about every mobile learning initiative, but when isn’t cost an issue? I also thought it was neat that all the participants “reported that they felt empowered to learn and that the flexibility of where the learning could take place enhanced their acquisition of the performance skills required for NIPE” (Clay, 2011, p. 585).

The last article was an extremely short (2.5 page) article about the mobile chain of survival, or CPR and AED. The authors talked about how mobile technologies has benefitedScreen Shot 2015-10-24 at 4.26.42 PM people and the amount of time needed to call 911 and perform CPR. What drew my attention to this article; however, was Fig. 2. “There are also accessories being developed, to facilitate their use, in the shape of a case and a cradle, which offers additional benefits in terms of reducing CPR fatigue” (Kovic, 2011, p. 777). Not only are mobile technologies aiding in the digital and technological realm, but they are also being used in non-conventional ways to save lives. I find this very fascinating and is a reminder to think outside the box when designing for mobile learning!

References

Clay, C. (2011). Exploring the use of mobile technologies for the acquisition of clinical skills. Nurse education today, 31(6), 582-6. Elsevier Ltd. doi:10.1016/j.nedt.2010.10.011

Fiore, Q. (1967). The medium is the massage. New York: Random House.

Kovic, I., & Lulic, I. (2011). Mobile phone in the chain of survivalResuscitation,82(6), 776-779.

Kukulska-Hulme, A., Pettit, J., Bradley, L., Carvalho, A. a., Herrington, A., Kennedy, D. M., & Walker, A. (2011). Mature students using mobile devices in life and learning. International Journal of Mobile and Blended Learning, 3(1), 18-52. doi:10.4018/jmbl.2011010102

Martin, F., Pastore, R., & Snider, J. (2012). Developing mobile based instruction. TechTrends, 56 (5), 46-51.