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June 3, 2017

UNIVERSITY PARK, Pa. — On a Wednesday afternoon in April, students were scattered at workstations throughout a lab space in Borland Building, experimenting with 3D pens and 3D printers to make creations out of plastic. Other students were cutting shapes from cardboard, putting together models to later replicate with the 3D tools. They all had a simple goal: to “make.”

 

 

 

October 14, 2016

UNIVERSITY PARK, Pa. — An interdisciplinary team of Penn State researchers, led by primary investigator Aaron Knochel, assistant professor of art education, has received a two-year, $299,780 National Science Foundation grant to design and build a mobile makerspace to explore informal learning in science, technology, engineering, art, and math (STEAM) subjects…

 

 

 

October 1, 2016

This project leverages Making to develop and test its role in improving the effectiveness of informal learning pathways for increasing retention and broadening participation in Science, Technology, Engineering, Art, and Mathematics or STEAM through the context of a deployable makerspace with a particular emphasis on additive manufacturing (AM)…

 

 

September 21, 2016

In a two-week intensive workshop this summer at the Anderson Ranch Arts Centre in Colorado, Tom Lauerman guided a dozen workshop participants to do just that. Lauerman, an assistant professor in the Penn State School of Visual Arts, hopes to bring the workshop to the University in the near future…

 

 

June 1, 2016

From engineering to graphic design, design thinking can provide a core methodology by which learners pursue inquiry. Teaching design thinking to students is important to a wide range of STEAM-related occupations in the 21st century not only for the engagement of student learners, but to the important methodological merits of collaboration, contextual learning, interdisciplinary problem-solving, and iterative invention…