Above is the most recent screenshot from my game. As you can see, its coming right along which is good since it’s due on thursday. Since the last update I’ve changed quite a bit. I’ve added a fireball counter which indicates graphically how many fireballs you have left to shoot. The red ball you see in the screenshot is a fireball. The yellow circle is a token you can collect that adds another fireball to your reservoir. The black rectangle is a wall you have to avoid crashing into. The black bands on the top and bottom are the ceiling and floor, which you also cannot hit. I am quite happy with the progress of my game, but still have a little more work to do.
First, the black ceiling, floor, and walls are extremely ugly. I think I am going to add a wood like texture to them, but only if I can figure out an easy way to do so. Also, I want to change the dragon to look like an actual dragon. It may be difficult, but its going to improve the look of my game dramatically. The next thing I am going to add is a start/menu screen to make my game seem more complete and professional and also easier to navigate. After I do that I’m going to implement a high score tracker so people are able to compare their high scores.
I’m happy with the progress so far and hope to finish the game this weekend. Perhaps Ill be able to upload the game online so anyone who wants to can try it out. Thanks everyone!
***************** EDIT ********************
I have finished the aesthetics of my game, take a look!