Monthly Archives: November 2006

More FlOw

I posted earlier this year about FlOw, a flash game that was the basis for J. Chen’s thesis. It wasn’t quite as relevant then as it is now, since I’ve picked up a lot on Flow Theory for my own … Continue reading

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Multiverse Beta Released

No, this isn’t another metaverse post or pointer, but a Multiverse heads-up. At the 40,000 foot view, Multiverse appears to be a pre-packaged MMOG solution for small developers, or even the old garage-style game developer. It provides architecture, tools, and … Continue reading

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Second Life Updates

I had a consistent stream of posts here through the summer, but my dissertation has really been taking up almost all my time these days, so I’ve dropped the ball here. But a few things of interest I recently came … Continue reading

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