Monthly Archives: March 2009

Gaming accessibility?

Games are complex beasts. Not only do you need to understand and master the interface and inputs, but in order to succeed you need to put your patience to the test. Games are meant to be challenging, but until dynamic … Continue reading

Posted in Design, Games | 4 Comments

Education is screwed

I’m still not sure the title of this entry reflects the content of the post…but it’s the first thing that came to mind. A few colleagues and many others are taking part in an event called “Hacking Education” going on … Continue reading

Posted in Learning, Teaching | 6 Comments