Monthly Archives: February 2010

Game UI Analysis

Game designer Marcus Andrews recently authored a nice user-interface (UI) article over on gamasutura. The article breaks down UIs from several popular games over the last few years, including Far Cry 2, Team Fortress 2, Dead Space and World of … Continue reading

Posted in UI | 2 Comments

Virtual Learning Worlds listed in Top 50 Edu-blogs

I was recently alerted that Virtual Learning Worlds was ranked in the top 50 educational blogs for 2010 by Sir Learnalot’s Knowledge Blog, which appears to be part of a site dealing with online college rankings. I can’t say I’ve … Continue reading

Posted in Educational Technology, Virtual Worlds | Leave a comment

Learning in 3D by Kapp and O’Driscoll

As part of the Learning in 3D Blog Book Tour, I wanted to focus on a few themes that I’ve encountered during my time working with, and researching, different types of virtual worlds. Instead of focusing on a specific chapter … Continue reading

Posted in Design, Virtual Worlds | 4 Comments

Valve’s Steam – stats

Valve recently announced some statistics around Steam, their digital distribution system (and so much more) for games. Userbase: over 25 million Peak concurrent users for 2009: 2.5 million Sales increase in 2009 over 2008: 205% What astonishes me is the … Continue reading

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