Sam Moradzadeh

An Extended Reality (XR) Learning-Based Workflow for Knitted Tensioned Design Processes 

This thesis explores the potential of Extended Reality (XR) technologies, including Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR), in the design and pedagogy of tensioned knitted textile structures. The study aims to investigate how XR tools can be integrated into the design workflow and how they may influence students’ learning, satisfaction, and understanding of material behavior, force flow, and form development. 

The research employs an ethnographic approach and an experimental study to evaluate the effectiveness of XR technologies within design studios. Through a series of immersive experiences, students’ spatial abilities and decision-making processes were assessed, with a focus on the distinct affordances offered by each XR medium. 

The results reveal that AR is particularly useful in the design ideation and conceptual phases, allowing rapid form development and the ability to project designs into real environments. MR proves beneficial in the design refinement and fabrication stages, facilitating a hands-free experience for students to make adjustments and installations in real-time. VR, offering the highest level of immersion, is recommended for the design development phase due to its intuitive nature, precise scaling, and accurate representation of designs. 

The research also acknowledges various challenges, including the need for specialized equipment, and potential discomfort associated with prolonged VR headset usage. Despite these drawbacks, the study demonstrates the value of incorporating XR technologies into design pedagogy, enabling more effective learning experiences and the potential for long-term contributions to design innovation and education. 

Designing a lightweight tensioned structure with an iPad (AR)
Designing a lightweight tensioned structure with an iPad (AR)
Different representation mediums during the design process (Credit: Gabriel Tamblin)
Different representation mediums during the design process (Credit: Gabriel Tamblin)
Experiencing and augmenting the design within the full scale (Credit: Samantha Yaros)
Experiencing and augmenting the design within the full scale (Credit: Samantha Yaros)

 

https://www.sammoradzadeh.com/  

 

 

https://www.linkedin.com/in/sam-moradzadeh/ 

 

 

https://scholar.google.com/citations?user=Q_BC5_4AAAAJ&hl=en&oi=ao