CONCEPT
So in regards to my animate project, I was originally going to attempt to do something based off another IP but I can’t really exactly do that unless it’s interpreted in a way the owner of said IP would generally never do. So in the end, I decided to do a simple fish swimming in the ocean. But the challenge in planning was how exactly to make the fish stop as this animation has to stop after the user preforms the basic action of clicking, or to be specific, clicking on a particular object. Reflecting this to a fish in the ocean, I had to ask the question, what would make a fish in the ocean stop moving. I was originally thinking of the idea of a predator, like a shark. But in reality that wouldn’t just stop the fish it would also make it disappear since a predator would eat them. But it popped into my head, what about an electric eel? Electric eels are always full of electricity, and the electricity in an eel can obviously shock you if you touch them, and it’s even worse since in water, electricity goes crazy. Would this also apply to if a fish were to touch them? Likely because they are organisms with water in their body. And since a fish is so small, it is pretty much positive they wouldn’t really survive a shock from an electric eel. They would stop moving which would be exactly what I’m looking for in regards to what would make a fish stop swimming.
ITERATION
Development is going pretty smoothly. Between the process of starting it and the time I’m meeting up with the professor to animate it, knowing that I already have the sufficient skill, I feel that this whole animation can be done within the meeting itself. In this scenario, prior to the meeting, the main stage I had to do was create assets, and set them up in the main file. I also knew I had to set each of them under a movie clip, which wasn’t hard as it was basically labeling them to efficiently animate them. However, there was a suggestion in regards to the fish asset having two halves make one animating object. That I had no idea how to do real well because I mainly only animated individual objects, not animating two individual objects to make one.
Here’s what I have so far.
SYNTHESIS
As predicted, the animation project was completed by the end of the meeting. The final result of it was ready to be uploaded and I am actually pleased by it. Especially since there was a little bit of game element going on with it as the the mouse needed the eel to click on the hook for the fish to start moving again but the hitbox more or less was actually small and moving at the same time making it pretty tough to actually click on it for the action of the fish moving again to be triggered. I know full well that to apply even more to actually have sort of an actual gaming vibe, the eel could theoretically grab the hook and drag it around, and when the eel dragging on the hook touches the fish, then the fish would start moving again. However, that is not going to be happening for this project obviously since that will require ALOT of coding to execute the process.
Link for final result:
http://personal.psu.edu/tva5277/animation%20final/fishTA.html