Creating Architectural Walkthrough of My Scene: Playblast (Draft)

Learning basic key frame animation in 3Ds Max is what I have to do to create my walk-through animation. Which is I’m sure very similar to Maya key framing.

First thing – I need to set up Time Configuration. If I want to have 25 frames per second (Custom Frame Rate) and my animation would be 10 sec than I would have to set the End Time = 250.

 

After the keyframing process was done (which I’m not going to describe here since it’s super easy in this case) I wanted to try an option of creating a preview animation before jumping to a long process of batch rendering in ART.

Here is what I got so far. I expanded some frames (decreased the speed a little) added the title text, and fade in/out effects in Premier Pro.

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