Video Game Dance Moves

The discussion on a social cognitive theory by Bangor’s four processes. The first act would be the attention they receive from performing the act. (Scheider, Gruman, & Coutts, 2012) As attention is the first process of social cognitive theory can be exciting and entertaining to some and hence why it attracts the attention of some.     Some video games can violent, and addicting where other’s have to replicate video game actions.

Take, for instance, Fortnite dance moves.  The second process is a representative process where the modeled behavior is imitation. (Scheider, Gruman, & Coutts, 2012) We see many stars, athletes and other popular figure demonstrating some of these moves.  Why, because they have gained attention from their fan, social media of them performing these moves, and so others will follow whatever they do.

Last spring, during baseball season,  I had my first real experience with seeing my sons’ baseball team and he performs some of these moves. The boys are out in the field, on first, second and even third base and in the dugout, they are doing these crazy moves. Which I found out later, was not medically induced but, dance moves from  “fortnight.”

As the third process is the production process of how someone learns the process of the behavior and imitates it. (Schedider, Gruman, & Coutts, 2012) How proud to see your son, who should be paying attention is copying other teammates as one by one, they are passing their time doing these moves while playing baseball.  Thankfully, the coach did not approve of these ritual’s and told the boys, if they needed to do moves in the excitement of home runs, do them in the dugout.

The final process of Bandura’s model focus on social cognitive theory is the motivational process.  These dance moves are motivated to perform and imitate as they are rewarded by the reaction of not only by their peers but from parents.  As I also see, parents themselves try to perform these moves and they can do them quite well.  These moves are not for me, as I can not dance, so I leave it up to my kids.

https://tenor.com/view/fortnite-dance-the-floss-gif-11809160

 

 

You be the judge of the “floss move!!”

 

Schneider, F.W., Gruman, J.A., & Coutts, L.A. (2012). Applied Social Psychology: Understanding and Addressing Social and Practical Problems-2nd ed. Thousand Oaks, CA: Sage.

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