I played the black pieces.
The game started out in a normal Giuoco Piano game (1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. O-O Nf6 5. d3). This has been many times among high level players. According to my database, about 5,230 games have been played from this position between master players (both players are 2200+ FIDE). However, this opening is easy to equalize against. The black player in this position is typically happy to opt into the balanced position.
The game developed normally from there. One positional idea that developed was, on move 10, white played Bxb6 which allowed me to play axb6. This allowed my rook on a8 to have access to a semi-open file. I then played Be6 on move 11. This move would allow me to trade off white’s light-squared bishop a few moves later. Trading the bishops is important as white’s bishop was aiming toward my king. Also, if white traded the bishops immediately, I would have been left with another semi-open file. In addition, I was able to trade off one of white’s knights. This trade was an advantage for black as the knight wasn’t doing much as compared to white’s knight which pressured the pawn on e5. Scroll through the position from move 7 to 18.
On move 18, I played f5. This move has many ideas. Firstly, it attacks the pawn on e4 and I will be able to remove the pawn from the square. Since the e4 pawn would be removed, the d4 pawn will be weaker and could become a target later in the game. Secondly, after a trade between the f and e pawns, my rook will have a semi-open file and I would not have to use a tempo on developing it.
The game developed further with both players arranging pieces on better square and trading the knights. Then the critical moment of the game came on move 27. White played Rg3 which attacked my queen. In this position, I could move my queen back or have 2 rooks for the queen. While moving my queen leads to an even game, I felt that taking the 2 rooks was better in this situation. Firstly, my king is very safe from checks. White’s pawn on d5 blocks the diagonal, there has 2 pawns around the king, and the doubled rooks are on a file that can help protect the king. Secondly, it opens a file for my doubled rooks, essentially making them much more powerful in the position. Thirdly, my rooks would be able to harass his queen without my position being in any danger. Lastly, my e pawn would become a passed pawn and become much more valuable in the position. Thus, I played Qxg3 and got the 2 rooks for the queen.
The game went on as some captures and trades occurred. On move 34, it is notable to show the complete lack of target for white’s queen. White played Qd8 only for black to play Rf7, fully shutting down any ideas white may have had. Then, on move 37, I was able to double my rooks on the 2nd rank, and just a move later, I was able to win the g2 pawn. Move through the position from move 31 to move 39.
From there, time pressure and my passed e pawn allowed me to win the game. Scroll from move 39 to the end of the game. If the game continued, the next couple moves for black would include Rd1 and e8=Q, and I would be up 2 rooks in material. And so, my opponent resigned.
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Key Takeaways:
Generally, trading your queen for your opponents 2 rooks in an endgame is advantagous when your king is safe, there are many connect pawns, or there are only a few targets on the board.