Active Learning Through Gameplay

Date: Thursday, August 12, 2021
Time: 9:00 AM

Where: Zoom

Capturing and securing student attention can be a struggle for even the most seasoned instructors. As educators strive to create meaningful learning experiences for students, we will share two game-based activities to enhance student engagement. First, ‘Escape rooms’ are game-based learning activities in which students detect clues, solve puzzles, and work collaboratively to “escape” the room. Second, Kahoot, a free online tool, is more engaging and rewarding for students than zoom polls.

Presented By:

  • Samantha Beebe – Lecturer of Biobehavioral Health, Lehigh Valley
  • Dr. Sukhdeep Gill – Professor of Human Development and Family Studies, York

Facilitator:Eileen Grodziak

Series: Commonwealth Connections: Instructor Days 2021

Session Recording

 

Commonwealth Connections: Instructor Days Fall 2021

This session is part of Fall 2021 Instructor Days. This event explores topics related to invigorating your teaching practice, strategies to preserve from Pandemic teaching, and practices for supporting students.

Note: Video captions for Instructor Day recordings are being reviewed. Minor errors may exist.