Our plan for class: 2 March
Activity: Good design remixing
http://www.youtube.com/watch?v=SdxPc5a5OPQ
http://www.youtube.com/watch?v=yXGyI8zNegI&feature=related
http://www.youtube.com/watch?v=esjH7HiqWxg&feature=related
Education
-What does “good design” in education look like?
-What happens if teachers fall into the “late majority/laggards” category of adopting innovations while students are “innovators/early adopters”?
-The idea of students as consumers- How can we use students’ feedback of what works for them to enhance class design? What happens if we are more “innovation-oriented” than “client-oriented” in our classrooms?
-What are the connections between education and innovations? How does education impact the diffusion of innovation? (refer to Brad’s response- How much is education about helping beneficial innovations diffuse by opening minds to change and experimentation?)
Additional questions to consider:
– Instructional manuals: Items that are created to be used universally still need instruction booklets and quick start guides. How often do we go beyond the quick start guide and actually look at the instruction manual? Do we just get the basics and then hope that we know enough to do what we want/need to do?
-Are we more likely to accept innovations that are communicated to us through our established communities because of the homophily that exists? Do we think that if it works for someone who is similar to ourselves then it will work for us as well? How does the notion of “if it works for someone else it may work for me” fit into our own identity?