Category Archives: Authentic Games & PBL

Badges in Comments

I’ve been exploring the Grademark tools in Turnitin which includes comments and realized that they could that comments could maybe be….Badges. Just to briefly describe the tool, Grademark allows instructor to drag comments onto a paper (like the well-known “ΒΆ” … Continue reading

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Web 2002: Accessibility Meets Gamification

Before I went on vacation, I attended the Web 2012 conference, particularly the accessibility track. I went to a lot of great sessions, but the one that surprised me the most was one that talked about how to motivate university … Continue reading

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Leaderboard Thoughts for Gamification

One of the more controversial elements of gaming is the leaderboard (listing high scorers in certain activities). Many students like knowing their scores and some even ask for leaderboards, despite instructor intuitions that students should not be ranked. I am … Continue reading

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Big Bang Star Wars Divide

One of the more vigorous and interesting debates at last week’s Game day wasn’t about games but how important it was to see Star Wars. This may seem like a trivial pop culture debate, but it actually points to an … Continue reading

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Game Day Materials

TungGameDay2012.pptx GamificationTop Secret.docx GamificationLING448.docx AssessmentGame.docx

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“Chocolate on Broccoli”? Or Cheese Sauce on Broccoli?

By this Wed, I will have been lucky enough to both participate and present at two gaming events. What’s been the winning meme so far? I think most of us would agree that it’s “chocolate on broccoli” from Nathon Maton … Continue reading

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Hazleton Gaming Presentation

EducationGamesHazleton2012.pptx

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LDSC11 Globalization Game Questions

In Matt Meyers wrap up about the recent Learning Design Summer Camp, he comments that we didn’t have a chance to discuss the educational implications. Although anything can be improved, I was hoping to use the game cards we handed … Continue reading

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NMC Five Minutes of Typo Fame

Can I make through to the demo? TypoatNMC.pptx

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Puzzle Theory

Last week at the Gaming Brownbag, I gave a PuzzleTheory.pptx for education (a completely made up name) which is an exploration of how the principles of entertainment puzzles (Sudoku, solitaire, word games, math and logic games, etc) can be implemented … Continue reading

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