Behaviorism, a theory constructed by John B. Watson, is concentrated on observable behavior. Watson’s theory is built around the idea that behaviors of an individual are shaped by experiences and interactions with stimuli. His theory also states that behaviors are learned from the surrounding enviroment, in which can shape or alter one’s behavior. Instead of trying to measure an individual’s internal mental state, which can be very difficult, Watson believed in analyzing one’s observable behavior. By studying these observable behaviors, Watson found that one’s behaviors are structured to be studided, taught, or even altered. Anyone from any walks of life can have their behaviors taught, no matter where you are from or how you were brought up throughout your life. There are two main types of conditioning for behaviorism, classical and operant conditioning. Classical conditioning refers to unprevoked responses your brain learns that result from experiences that occur before a response. This happens when you learn to associate two different stimuli, and no behavior is involved. On the other hand, operant conditioning refers to changes to one’s behavior as a result of experiences that occur after a response. This learned behavior is followed by either reinforcement or punishment.
This past summer, i had the opportunity to work as a camp counselor at a sleep away summer camp. While working with the youngest age group (ages 6-8) i found that operant conditioning works best while shaping the children’s behavior. After realizing that the cabin we lived in was an absolute mess, I tried again and again to have my campers clean up their areas each morning so the cabin would be clean again. However, i realized that cleanliness wasn’t a priority for children this young. Giving punsihments to these kids didn’t seem like a good idea, so i decided to positively reinforce good behavior by giving the kids extra time to play games at night, as long as they cleaned up their areas without being asked more than twice. After a few days of using this new system of reinforcement, the kids would clean up during the allotted time, and earn extra game time later that day.