Monthly Archives: February 2013

Violence and video games

Early in the semester there was a mention of how when a player experiences a game, the person is placed into what ever role the game gives them. For instance when a player in Gears of War knocks over and kills an … Continue reading

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Todd Howard Keynote Re-cap

I wanted to post a few notes regarding the Todd Howard DICE Keynote we watched in class Friday. The way Howard can sum up Skyrim in one sentence indicates the team had a very clear goal when creating the game. … Continue reading

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PC and Console Ports

With the recent announcement of Diablo III being ported to Playstation 3 and Playstation 4, a lot of design choices that went into the PC version suddenly made a lot more sense, at least to conspiracy theorists. The maximum amount … Continue reading

Posted in Announcements | 3 Comments

An Unwinnable Game?

In class, we have talked a lot about interest curves and making sure to constantly balance the player’s skill level with the difficulty of the game.  We have also talked about making sure that the player perceives the win expectancy … Continue reading

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This Is The Only Level

When designing anything, the old adage is KISS.  Keep it simple, stupid!  Dr. Suess’s acclaimed children’s book Green Eggs and Ham is composed of only 50 different words.  Pixar’s beloved motion picture Up manages to tell a beautiful love story with … Continue reading

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Emergent Stories in Dwarf Fortress

I know it seems like no matter what subject we talk about in class, I find a way to mention Dwarf Fortress. (Yes, I’m the Dwarf Fortress guy) Well this blog is one of the most famous examples of how … Continue reading

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You want to do what now? – PS4

One of the biggest things that stuck out to me about the PS4 announcement was the ability to not just watch your friends playing their game via the Internet, but literally take control of it for them. I’m sorry, but … Continue reading

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PS4: Great Hardware… and that’s about it…

Yesterday at 6 pm Sony had a press conference unveiling the PS4 and some game demos that will be released on it. It showed of some games that will be released with the PS4 and showed off some of the … Continue reading

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Unique Settings

Personally, I have always had a difficult time getting into games where you spend the bulk of your time shooting either aliens or in some military type setting. Maybe it’s because I’ve been subjected to hours upon hours of mind … Continue reading

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SNES Emulators

I have recently become interested in emulators (SNES in particular) because they are both fascinating with the software challenges they involve and their ability to preserve old games.  Since software lifetime is much longer than hardware, the implementation of an emulator ensures that the … Continue reading

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