Monthly Archives: April 2015

Video Game Music

There are a lot of things that set games apart as being either subjectively or objectively better than one another, but I think an important and sometimes overlooked quality in video games is the music. My latest post was about … Continue reading

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Best Final Fantasy Game and Bravely Default

Final Fantasy is an old series, and the sixth installment is one of the very first games that I ever completed. It’s fair to say that I have a lot of fond memories of it, and the single-player turn based … Continue reading

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So you want to make a game engine? Part 8 – Animation

Hey everyone!  I really hope you guys are enjoying this series, and as always please feel free to leave feedback and ask questions! For those following along with development, let’s take a quick look at what we have so far: … Continue reading

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So you want to make a game engine? Part 7 – Rotation

Hey everyone!  I really hope you guys are enjoying this series, and as always please feel free to leave feedback and ask questions! For those following along with development, let’s take a quick look at what we have so far: … Continue reading

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Guitar Hero and Rockband are back

So in case you all haven’t heard or seen the trailers, both Rockband and Guitar Hero are coming out with new games later this year. According to IGN, Rockband is making their game for both old and current consoles. They … Continue reading

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Anita Sarkeesian Makes TIME Magazine’s 100 Most Influential People List for 2015

Anita Sarkeesian, most well known for her video series, Feminist Frequency, is on TIME Magazine’s 100 Most Influential People list for 2015. For those that are unaware, TIME Magazine breaks this list down into subcategories such as “artists,” “pioneers,” “icons,” … Continue reading

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GTA V on Oculus Rift

I stumbled upon this article and video today, and it absolutely blew me away. I checked it out because we looked into the Virtuix Omni earlier in the semester when we talked about the possibilities of the virtual reality gaming, … Continue reading

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Online games and in-game purchases

We recently talked in class about in-app purchases for free to play games and how they have been a big part of the game industry since they end up making the developer more money then some paid games. And there … Continue reading

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Social and Mobile Games Review + Facebook Games

The slides from our talk on Monday are in ANGEL. Below are the two videos we discussed in class on Wednesday. Gabriel Leyton – Coin-op vs. Free to play Social Games – GDC Video on building core and mid-core games … Continue reading

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So you want to make a game engine? Part 6 – Input! Need input!

Hey everyone!  I really hope you guys are enjoying this series, and as always please feel free to leave feedback and ask questions! For those following along with development, let’s take a quick look at what we have so far: … Continue reading

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