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Author Archives: jzh87
2017 Game Industry Reports Summary
Some of the impressions I got from the class are: game developers earn just a little portion of the profits; it’s really difficult to start a game studio so don’t expect your first game to be a hit; and that game developers … Continue reading
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Nostalgic for 90s Games
While I was writing the previous post and talking about whether game is fun to play is the most important thing. Two games immediately popped into my mind, Theme Hospital and Neighbours from the Hell, and I decided to write … Continue reading
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Witcher 3 Personal Review
I just started to play Witcher 3 lately. I love this game a lot like a lot of people. However, As an easily distracted-not up to date-slow gamer, I usually spend time to read every line of dialogues (never skip one … Continue reading
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Character Rigging in Zbrush
3D rigging is the process of creating a skeleton for a 3D model so it can move. (source) Once a creature/human model is done. Rigging is necessary because then the character can be posed to record animation. I found it is … Continue reading
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Chuang Chou, butterfly and different types of simulation
When I played Dreamfall: chapters, one of the setting is that in the future, almost everyone get addicted to a so-called dream machine which looks like a mask that lets you dream. On the streets you can see people siting … Continue reading
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Education in games, VR, and VR games
I feel there is a discrepancy between games used for recreation and games used for education. Educational games usually have poor graphics and few interactions although modern games have great visuals and mechanics to engage people. I haven’t known one appealing educational … Continue reading
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Jiawei Huang’s gaming profile
Hello everyone. I am Jiawei Huang. I go by Jade. Like most people in this class, I began to play games since I was a kid. The first games I played were The Sims and the Monopoly 4 (built by … Continue reading
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