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Author Archives: Louis Burgos
Failure to Launch: “A Megaman who didn’t even reach Boy”
There have been many games that do not get released, but are clearly teased towards audiences. One game, Megaman Legends 3, was a true disappointment to me. Not only was a trailer presented, but the game had been teased many times.. Capcom’s … Continue reading
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Presentations: Even Professionals can screw up.
It’s fascinating how often presenters fail to reach the audience and convey their game correctly. As shown here, Konami is no stranger to having such completely awkward moments while trying to talk about their games. Especially during E3, this hilarious … Continue reading
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Cutscenes and Gameplay: “Stop talking so I can complain about all the running around!”
I played Asura’s Wrath recently, and noticed how incredibly epic everything is. Interactive cutscenes and beat-em up style fighting as well. With breath-taking scenes such as fighting a gigantic monster the size of the planet, or splitting the moon in … Continue reading
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First Person Epidemic: How do I Do other Things?
There’s been just an epic influx of first person shooters lately. And I’m not saying that there isn’t other genres of games out there, it’s just that all I see being funded well are FPS’s. I kind of even include … Continue reading
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Gabe Newell: A Mythical Creature Unfolds
Have you ever wanted to know more about Newell-meister himself? He actually was interviewed on a pretty popular podcast. He speaks of his company, business structure, and where the decisions fall during meetings. Although it sounds like the company sounds … Continue reading
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Level Up!
My favorite sound effects that I aboslutely get stoked from hearing are the sounds that I hear when you level up in Pokemon. That wonderful pinging noise makes me want to work to hear that noise again, and want to … Continue reading
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Menus: Back and Forth, and. No. Not that. Stop. STOP!
Let me start you out with a scenario right out of a game I’ve played before. You are prompted to the stage select screen. You select “Ice-Cream Sandwich World” A prompt comes up saying “Select this stage?” The default selection … Continue reading
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Game Over: An Analysis and Reflection On Video Game Deaths
What does this mean to the common gamer? To some, a failure. To others, it’s a new beginning. In some games, it’s even shown after the game is successfully completed. But generally speaking, it means the end of something. In … Continue reading
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Fighting games: Breaking the game, to win the game
I consistently play many many, fighting games. And in that wonderful journey, I find that not all fighting games are as good as they should be. Take Ultimate Marvel vs. Capcom 3, for example. I pop in the game, and … Continue reading
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Bungie: A New Beginning After a Long Silence
As you may have noted, Bungie has detached themselves from working on the Halo games. Taking into consideration that Halo itself was considered a partnership between Bungie and Microsoft, the two names became synonymous with Halo. After releasing their final Halo game, Halo reach, … Continue reading
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