Author Archives: Max Marze

Passiveyes: Dungeon Crawl

Dungeon Crawl is a multiplayer, multi-platform procedurally generated dungeon crawler. It’s a race against time to kill as many enemies, collect the treasure, and reach the door before you meet your untimely demise.  You lose points the longer you play. You … Continue reading

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The Problem With Teaching In Games

As this is the last post I will really be making for this blog, I wanted to make a post about something that was really meaningful to me. In my endeavors over the years to understand good and bad game … Continue reading

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Itch.io An Awesome Platform

For those of you who don’t know itch.io is a platform to buy and sell indie games online. It is an interesting platform in that it was designed and is managed by an indie developer. Itch.io is pay what you … Continue reading

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Individual Game – Research Lab One

For my individual game I created a game called Research Lab One. When designing this game I really wanted to create something that combined elements of a traditional platformer game and a story driven game. I created the game using … Continue reading

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What’s Wrong With AAA

The game industry has a problem, and that problem is AAA studios. No one can deny that studios like Bethesda, Bungie, etc, create good games. Generally the games are very well made but in the past year we have seen … Continue reading

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Max Marze – Game Profile

Hi, my name is Max Marze. I am currently a junior studying Computer Science. To me, video games were one of the big reasons that I got hooked on programming. As a kid, I dreamt of how amazing it would … Continue reading

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