The Beginning:
Dying Light, The Following Released in 2015 after a long run of zombie/slasher games. The game was told to bring a new imaginative story of a city that got hit with a virus that turns people into different types of zombies and bring parkour as one of the foremost major way to travel. An open world game with many side quests and the DLC The Following added in 2016. Dying Light brings more horror to the story with daytime and nighttime timeline which can increases scare tactics and level of zombies. A sequel to Dead Island, the bases of the story start as the you the main protagonist Kyle Crane, an undercover Global Relief Effort (GRE) agent meant to infiltrate the city of Harran Turkey to find and capture a rogue political figure Kadir “Rais” Suleiman. Rais is holding a file that could show light to the world and ruin the reputation of the organization. Once airdropped Kyle Crane gets jumped by some of Rais’s goons and uses his handgun, which attracts zombies, to protect himself. Kyle gets bit before he gets saved by two different “runners” part of the “Tower’s” members, Jade Aldemir and Amir Ghoreyshi. Unfortunately, Amir dies, and Jade takes you back to the Tower where you sleep for a couple days before hazelly waking up and learning about this refugee camp/tower. You learn how the city is very quickly and how-to parkour. You finally get to meet the leader of the Tower Brecken. You/Kyle must now earn the trust of the people while keeping your cover to find Rais and take the file.