Selected 3D building models This page showcases building models I created at the current site of Cahal Pech that I created. The models were created for [...]
In May 2017 and Jan. 2018, I traveled to San Ignacio in Belize to collect photogrammetry data to build 3D models of the Mayan site (Cahal Pech). I was [...]
In 2016 I was doing a project which used procedural modeling to create an urban environment with CGA (Computer Generated Architecture) rules in CityEngine. [...]
If you could travel back in time, what would your surroundings look like? We reconstructed the Penn State Campus in 1922 using archival data. I was in [...]
3D rigging is the process of creating a skeleton for a 3D model so it can move. (source) Once a creature/human model is done. Rigging is necessary because [...]