In comparison to the fabrication required for project 1 and project 3, I found the fabrication for project 2 to be the most difficult. Troubleshooting the laser cutter to cut my file was very challenging. I had to make several file conversions and attempt to use the laser cutter more than once. I found the post production to be very time consuming as well. It was very tedious and time consuming to position each of the ten cardboard pieces perfectly to create the 3D object. After everything was said and done, I feel that the project turned out very well. The completed fabrication looks very creative. I learned a lot from the fabrication process, including technical computer skills required to fabricate with a laser cutter.
Archives for November 2019
Multi Chess Fabrication
After I made my object in Fusion 360, I use the MakerBot 3D printers in the Maker Space to turn my digital idea into a tangible reality. In order to 3D print this object, I had to scale it appropriately to avoid using too much material, and to save time. When I 3D printed the object, I was a little concerned about scaffolding, but the scaffolding material ended up cleaning up very well. Unfortunately, some of the small parts from the object broke off. 2 of the feet and the crown fell off, and I needed to use super glue to fix these problems. If I were to make this object again, I would increase the width of the crown, so that it is thicker and stays on the head better. Overall, I am very impressed with the object, as it looks visually appealing and shows my creative work.
Multi-Chess
Above is a rendering of my completed Looking Glass Project, titled “Multi-Chess”. The name comes from the fact that this chess piece has parts of many different chess pieces. The “feet” of the object were inspired from the Rook piece, the “Body” of the object was inspired from the King and Queen piece, the “Arms” were inspired from the topping of a pawn piece, the shield was inspired from the knight piece, the bishop head was then placed on top, as the kings crown was placed over the bishop head. When I made this piece, I specifically checking to make sure that the part would easily 3D print. I did my best to keep support material to a minimum, as the support material can be very hard to remove.
When I designed this piece, I included many part from thingaverse.com. The Body, Feet, Head and Shield were taken from thingaverse.com and modified to work with the protect. The big challenge was scaling the object appropriately. The project is meant to mimic the “chess” theme, inspired from “Through the Looking-Glass”.
Multi-Chess Iteration
My iteration focuses on my concept of combining chess pieces to create a multi-chess piece. The multi-chess piece focuses on a Queen body, with Rook legs, surrounded by the tops of pawns, with the head of a bishop, and the king’s crown. I still need to find a way to add the knight piece into the project.
Looking Glass Concept
This post features the different ways that I can approach the looking glass project- a fire, a teacup, or the king chess piece. I will pay around with more of these objects in the software, but I like the fire over the other pieces, as it is the most original of the 3 ideas. The inspiration for the fire came from the reference to the fireplace in the wiki.
UPDATE!!!!
After more consideration, I decided that the fire was not going to work, as I needed to augment the shape more. I decided that it would be cool to distort a chess piece. I started with a king piece, with other pieces sticking out. Then I turned the rook piece into feet, as the object should still stand well with the feet. Last, I incorporated all the shapes into the Queen piece. I will need to scan a queen piece and a bishop piece to make this sketch a 3D model. I will make the kings crown, rook feet and the “pawn balls” myself in the software. I will create the final sketch.
Melted Lighthouse
The model above shows a digital model of a lighthouse in an undistorted form. I was able to achieve a high-quality scan from the digitizer when I scanned this object. I only had a few things to clean up in Fusion 360 after the scan.
This version of the model is intentionally distorted. I wanted to give the illusion that the lighthouse light melted, and the tower was melting with the light. I moved the melted towner in a spiral to give the illusion that it was melting down a spiral staircase.