Project 3 – Exercise Reflection

In the 3rd project, we are going to work in Autodesk Meshmixer and that is why the main goal of the exercises was to familiarize students with the Meshmixer workflow. As I did not choose an object to scan yet, I performed exercises on the Stanford Bunny. The first part of the exercise was to fix the mesh on the bunny, reduce the number of polygons, and also to repair a hole in the bottom of it. The result is shown in the following embed.

The next part of the exercise was to explore various modifications that can be made to the object in the Meshmixer. These modifications include:

  • scale and distortion
  • lo-res
  • voxel
  • Voronoi
  • streamline
  • lattice

After reading about these modifications, the students were asked to implement one of them on the object.  I chose a lattice effect and the result is shown in the following embed.

The main goal of the third exercise was to remind students about Booleans in modeling and also teach how to work with mesh in Fusion 360. Also, students were asked to explore various Surreal Stanford study cases and implement one of them. I decided to replicate David Mack/Rachael Whiteread Bunny.  The result can be seen in the following embed.

 

 

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