The objective of this project is to design demountable playground equipment that can be rapidly deployed and packed up on uneven terrain in order be used in politically, socially, and environmentally unstable situations such as a refugee camp.
Team Members
Ryan Dunion | Henry Divinskiy | Devin Fan | Tyler McElrath | |
Instructor: Dr. Charles Cox
Project Video
Project Summary
The goal of this study is to examine the benefits of playgrounds and address the issue of displaced populations not having access to playgrounds. The report discusses the benefits of playgrounds, the stakeholders, the requirements and associated specifications of the stakeholders, a resolution, and an example zipline to benchmark against the specifications. It also draws information from a previous phase of this project where we performed a user centered design. This information helped guide us through the report in this phase. However, the team focused on design for demountability. Because of this, the final design may have missed out on requirements that other stakeholders had. With these specifications in mind, we created concepts of playground equipment. Utilizing a Pugh chart, the team ranked each concept to decide which one to prototype. This resulted in taking multiple ideas from all the concepts to make the final design. We were successful in creating a prototype for the zipline that would benefit the children of displaced populations, but not a full-scale prototype. In the stage-gate process, the product has made it to proof of concept. It would be ready for construction of a full-scale prototype which could be tested on.