Rating and Reviewing Apps – Quizlet Flashcards
Name: Quizlet Flashcards
Reviewed by: Megan Riggers
Details: Quizlet Inc., Released January 2007, Most Recent Update 3.2.1 September 2017, Compatible with iSO 9 or higher
Cost: Free (there is a section for “Premium Content” but it is empty, perhaps a new feature they plan to add?)
Review: Quizlet Flashcards allows students and teachers to create “decks” of information (mainly, vocabulary) and then take numerous studying opportunities and quiz variations of those terms (and recently added, diagrams). This app allows you to study already made decks by other users (who could be teachers or students), or make your own. It tracks your progress, speed, and accuracy. I am really excited about this app, especially with the new addition of diagrams. Studying things like the human body, the intricacies of cells, etc., are now fun, in color, and at a student’s fingertips for a quick refresher before the test or quiz! This app could be used as a higher order thinking skills, as students could make their own study guides, share with others, use independently and pursue other interests from outside their normal classes as well.
Rating and Reviewing Apps – iTunes U
Name: iTunes U
Reviewed by: Megan Riggers
Details: Apple Inc., Released May 2007, Most Recent Update May 2017, Compatible with iOS 9.3 or higher
Cost: Free, In-App Purchases
Review: Let me start by saying this app wasn’t exactly what I was expecting it to be. I thought iTunes U was a freemium, or open education resource…and while some of it is, it ended up being more of a powerful search engine for finding educational resources. This app breaks down searching for content by age and subject, and then breaks down the results into apps, podcasts, virtual textbooks, and digital books. There are some freemium options within the app, for example, there is a “Get Started with Code” series from Apple Education, and other iOS “Standout Courses,” but it’s very limited. This app is flexible, adaptable, it is extremely initiative and self-directed, it would address both information and media literacy, as a tool itself it is ICT literacy to a T, and depending on what learners pursue in the app itself, would address many of the other 21st Century Skills as broken down in “Institute of Museum and Library Services” (2009).