RCL Post 8: Paradigm Shift Sources
I have decided to go an entirely different route than I had previously considered. I now want to look at how the monetization of video games and interactive media has shifted over the past decade. I will focus on the change from a single-purchase model with some a la carte items to more evolved models designed to extract more profit. These actions have only been able to occur because of how the audience has shifted expectations and desires for these interactive media products over the years. I have listed the sources I have read through so far and descriptions of how I intend to use … Continue reading RCL Post 8: Paradigm Shift Sources