I delve into fabricating intricate worlds by creating characters and producing high quality artwork for professional video game development that probes the mind. I aspire to continue diligently working and stay determined through the process while nourishing an open heart in designing an original game.
I am a game artist and designer with a focus on 2D games. My work is heavily geared toward interactive media that will offer someone an individual experience. I often find myself creating work that is centered around the human condition and empathy.
As an artist I aspire to fabricate original content that will resonate with a specific audience. I am inspired by limited bright color pallets, organized chaos, and a dream-like aesthetic. I enjoy working on projects that bring out the joy in people reminiscent of childhood, dreams, or fantasy.
Additionally, as a designer I aspire to develop out-of-the-box ideas with interconnecting elements. I am drawn to retro video games, a pixel art style, or a story that encapsulates players in another world. Art is manifesting your individual imagination and “good” design changes the way people traditionally think.