2.3.1 Design Concept Revision
For this project, a revision to the design was made as a shift from creating a 3D headset to a gaming controller was made.
The reference object chosen for this project is a gaming controller, as it has near symmetry and the object is primarily volumetric, 16.1cm long, 10cm wide, and 5.3 cm tall.
Below shows the orthographic projections of the gaming controller. The inspiration to use a gaming controller for this project is because I love playing video games, so I decided to model a gaming controller.
In order to create the controller, I had to use tape and place it on the datum and figure the line of symmetry. From there I marked the edges and carefully sketched out the controller’s top, front and side views. Once done with the orthographic projection, I placed them into fusion as canvases to be able to begin modeling.
2.3.2 Design Iteration
The following shows the controller in its beginning stage. It was difficult to figure out at first how to create a feature that would resemble a controller, I played with fusion a little bit and found a way to create a feature that resembles a controller. Below is the first version of the controller.
2.3.3 Design Final
The final design for the project is shown below as the model was completed using Fusion 360 and sculpting. This project focuses on the main visual principles of mass and void relationships. Since this controller is constructed using cardboard stacked slices, the transformation from individual planes and layers to a 3D object is created as the object slices intersect with the system to imply the form of an object.
Since the stacked slices change in size, there is also the principle of mass and void as the volume is displaced at the curvature at the bottom of the controller, and volume is extruded at the raised button, and joysticks. As well, since the individual pieces gradually change shape and form, the overall system is affected which creates areas of curvature.
Citations
Cromar, William. “LineToPlaneTopologicalTransformations.” NewMediaWiki [Licensed for Non-Commercial Use Only] / LineToPlaneTopologicalTransformations, 2020, newmediawiki.pbworks.com/w/page/127314248/lineToPlaneTopologicalTransformations.