“The Meme Effect”
Longform multimodal essay
By Myeisha Frost
3/16/2022
Brief Meme History
Memes are units of cultural information transferred from person to person through images, videos, and texts. Memes are exchanged mainly through social media. During the exchange, memes have the ability to grow wildly popular. In this way, memes work as a vessel to connect people with shared emotions or experiences.
The general tone of memes is light and humorous, sometimes they convey satirical reactions to the entertainment industry. Memes can comment on historically violent events, contemporary crises, and political events. A characteristic of memes is that they are rapidly changing along with their meanings. A meme that is meaningful, relevant, or funny one month may be completely irrelevant or even offensive the next. They are ephemeral.
Memes, The Internet, and Social Media
Carl Chen, a professor at the University of Dayton, hypothesizes: “The rise of digital technology and the Internet has unexpectedly fostered a new form of cultural media: the Internet meme”.
Moreover, the Internet has aided in the expansion of memes. More specifically, social media has provided fast and efficient ways to share and create memes, increasing the visibility of memes across the internet.
In recent years, memes have grown as a form of self-expression. Memes have become ubiquitous, covering every corner of the internet and affecting how society reacts to major events, including traumatic ones. Chen along with many scholars agrees that memes have a contagious quality, which can catch on and move quickly through social media sites. Through social media, communities have been formed; these are communities based around a common unique niche interest. Memes are created within these communities with the goal of being relatable to the users within that small community. These memes are intended only for that special group. Sometimes, these niche communities’ memes can break into the mainstream. The goals of the memes vary from light to dark humor, depending on the community.
The importance of a meme is not necessarily determined by its success but by its relatability. A recurring meme will cause more people to react positively or negatively. As a result, meme will cause more people to react positively or negatively. As a result, memes become viral, moving from their small communities where they were originally produced to much larger audiences.
The archetypal meme is funny and light. An example of a light meme would be Surprised Pikachu. Pikachu is seen with his mouth agape and eyes wide open after being surprised by something he sees off-screen, and his expression of shock and awe quickly became a meme. The meme is used to express the feeling of shock or surprise, often accompanied by text on the bottom of the image to create humorous or relatable content. The goal of light memes is to be comical.
However, while memes are typically light, a darker side has emerged. A dark meme would be an intentionally harmful image that was created for the sole purpose of spreading hate. It is possible for dark memes to be purely satirical they are meant to be lighthearted and used as a coping mechanism. An example of a dark meme used in a satirical manner would be the Bad Luck Brian meme to reference the Sandy Hook shooter Adam Lanza.
The “Bad Luck Brian” meme features a photo of a high school student named Kyle Craven, who is shown wearing braces, a plaid vest, and a goofy expression. The photo was originally taken for Craven’s school yearbook, and it gained popularity on the internet in 2012 when it was used to create the “Bad Luck Brian” meme. The meme typically features a caption that begins with “Tries to…”, followed by a humorous statement that ends with an unfortunate outcome or consequence. The idea behind the meme is that Bad Luck Brian is a person who tries to do something but always seems to have bad luck or fail at it.
The purpose of memes has shifted. Many memes have become toxic, and people have become desensitized. Meme desensitization refers to the idea that groups of people will be less sensitive to offensive or harmful content and even begin to find it humorous. Social media has been highly influential in the way memes have evolved. Many social media sites do not have strict policies allowing destructive groups to prosper.
4Chan
4chan is an anonymous online image board founded in 2003, initially called moot. It is a platform where users can post images and comments on various topics, from video games and anime to politics and current events. 4chan is divided into categories, all focusing on different interests. It functions as a basic message board, divided simply into two main categories /a/ for animation and /b/ for everything else. Unfortunately, there is little to no regulation on /b/. For this reason, the board has become home to the worst of the worst of the Internet.
The most crucial feature of 4chan is its anonymity, and there is no requirement to make an account to interact and make the post. People are untraceable on 4chan, which gives them a heightened sense of invincibility; they tend to behave in ways they usually would not. The anonymity has led to trolling. Trolling is the deliberate posting of off-topic or disruptive content on social media.
Professor Carl Chen notes: “This lack of identity has created an extremely free, almost anarchic community, in which no one is afraid to say anything because everything is attributed to Anonymous, the term for the collective hive mind of the users.”
4chan does not archive posts; this means that anything posted can gain popularity if it is relatable to the masses. If not, the meme will likely get buried in the onslaught of a post every hour. It is the hive-mind mentality of 4chan that creates popular memes. The users want to share a commonality, even if that commonality seeks to hurt. Alternatively, when memes become too viral or mainstream, the communities seek to reclaim the meme.
This has become known as trolling; the term “troll” can refer to both the person engaging in this behavior and the content they post. Trolling is generally considered a form of online harassment and can harm the online community.
The Taking of Pepe
Divergence occurs in memes as they move from group to group. The meanings are adapted to fit their new audiences. For example, Pepe, the frog, was first featured in a comic called “Boys Club” and later garnered mass internet popularity. In the cartoon, the personality attached to Pepe, the frog, was that of a post-college bro who plays video games, eats pizza, behaves in gross ways, and smokes pot. It is a green frog-like creature commonly appearing on streaming websites like Twitch.
As with many memes, Pepe rapidly changed. For example, during the 2016 Presidential elections in America, Pepe was depicted as future president Donald Trump. In recent years, 4chan users have claimed Pepe the Frog as an alt-right movement as a symbol of hate, racism, and bigotry. This transformation began around 2015 when far-right internet trolls created and shared memes featuring Pepe as a white nationalist or anti-Semitic figure.
Pepe’s adoption into the mainstream resulted in many 4chan users becoming upset. They wanted to reclaim their power over the meme. “It was later revealed that Pepe’s transformation as a racist symbol was not a fortuitous process, but a carefully engineered plan by some Internet users to turn the character into a toxic figure that normies would no longer be able to use.” (Pelletier-Gagnon and Pérez 7). It is further stated that many users believe that when the mainstream culture is in on the meme, it is ruined. 4chan users have a hivemind mentality, meaning that many users share the same ideas. They view themselves as a collective, everyone in the mainstream is removed from the collective. It is very upsetting to see their symbols such as Pepe in this instance gain mainstream fame.
The rebranding of Pepe was a form of internet trolling; it is a direct result of the desensitization many 4chan users have become accustomed to. Their moral compasses have been swayed, and they no longer react to harmful memes aimed at select communities. 4chan users are no longer triggered by what the average internet user would consider dangerous or alarming memes.
Meme Desensitization
There is a duality within the definition of memes. To the mainstream community, memes are fun and uplifting, and comments on society to groups like 4chan memes are dark and harmful.
University of Florida professor Barbara Sanchez reflects on studies that have been shown to increase certain behaviors. “There are existing studies that theorize exposure to general forms of media that display sensitive matters, especially those that are violent, correlate to increases in violent occurrences and increases in societal desensitization when confronted with these sorts of situations in real life.” (Sanchez 6)
This means that we are continuously confronted with violent stimuli. Exposure to violent stimuli increases the likelihood of disruptive behaviors. Research has linked the media to physiological desensitization. Physiological desensitization is the process by which an individual becomes less responsive or reactive to a stimulus over time, because of repeated exposure to that stimulus.
In the context of media exposure, such as violent or graphic images in video games or movies, repeated exposure can also lead to physiological desensitization. In an environment such as 4chan repeated exposure to “initially hateful stimuli” in a positive context can lead to the extinction of anxiety or harmful (desensitized) reactions to negative memes. This can lead to decreased sympathy for the victims of the hate and an increased belief that intensifies the hateful beliefs.
Internet memes are largely malleable, they bend to their audiences. “One common example is the popular genre of Adolf Hitler and Holocaust Internet memes. In many cases, Internet memes referencing Adolf Hitler, or the Holocaust are for the sake of humor, although they may hold satirical elements, they make light of this violent historical event.” (Sanchez 6) In this case, it is the way in which we cope that has been affected.
Another example would be the popular meme Bad Luck Brian, a popular internet meme featuring a picture of a high school student named Kyle Craven. The image shows Kyle with a slightly awkward smile and a vest, accompanied by humorous captions describing various unlucky or embarrassing scenarios. This meme trope was used to cope with school shootings, referencing Sandy Hook shooter Adam Lanza.
Coping with Memes
Memes have impacted the way we cope. Coping can be described as the behavior people use to handle internal or external stresses. It is a uniquely millennial response to use memes as a form of coping. The natural emotional response has been greatly altered by the continuous positive responses or the application of humor in emotionally taxing environments. The use of memes to cope.
In the year 2020, everything changed, COVID-19 lockdowns were issued and everyone was stuck inside. Memes played a significant role during the COVID-19 pandemic as a way for people to cope with the stress and anxiety caused by the outbreak. As people around the world were forced to adapt to new restrictions and challenges, memes emerged as a popular way to share humorous and relatable experiences. There were memes about stockpiling toilet paper, as a comical way to deal with the shortage of toilet paper as a result of covid-19. Memes about being trapped inside.
While memes can be used to cope, they can also be used to ridicule celebrities during public displays of distress. Michael Jordan is just one of many celebrities who were turned into a meme after crying publicly. Professor Sanchez of the University of Florida states: “Another issue I propose is how the application of humor to sensitive matters and the viewing of this material can also desensitize natural emotional responses to these situations—such as sympathy or empathy.”
The Crying Jordan meme is a popular internet meme that features a photo of Michael Jordan crying during his Basketball Hall of Fame induction speech in 2009. The meme involves Michael Jordan’s tear-streaked face onto images of people or things that are perceived as losing or failing.
The popularity of this meme reflects society’s desensitization towards images and emotions. Memes have contributed to a culture of detachment, where humor is often substituted for sadness. Michael Jordan’s tears have been stripped of their original emotional weight and repurposed for comedic effect.
Conclusion
The effect of meme toxicity and desensitization on society is a complex and multifaceted issue. While memes can serve as a form of humor and entertainment, they can also be used to spread harmful and toxic ideas that desensitize and influence apathetic behavior. It is important to be mindful of the potential negative effects of our meme usage. This means being critical of the content we consume, share, and create.
It is vital for social media platforms to recognize their role in shaping the cultural landscape and take steps to mitigate the negative impact of toxic memes. This can include implementing better moderation policies, promoting more diverse content, and fostering a more positive online community.
Ultimately, it is up to all of us to consider the outcome of our actions and strive to create a more thoughtful and compassionate online culture. By doing so, we can help combat the negative effects of meme toxicity and desensitization and create a more positive and inclusive society.
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Works Cited
Bushman, B. J., & Anderson, C. A. (2009). Comfortably Numb: Desensitizing Effects of Violent Media on Helping Others. Psychological Science, 20(3), 273–277. http://www.jstor.org/stable/40575012
Chen, C. (2012). The creation and meaning of internet memes in 4chan: Popular internet culture in the age of online digital reproduction. Journal of Visual Culture, 18(2), 175-195 https://www.semanticscholar.org/paper/Table-of-Contents-the-Creation-and-Meaning-of-Memes-Chen-Rao/cdfe5d41d45a2453d8177e87a2a766068535ee12
Knuttila, L. (2011). User is unknown: 4chan, anonymity, and contingency. First Monday, 16(10). Retrieved from https://firstmonday.org/article/view/3498/3020
Ohlheiser, A. (2016, October 11). Pepe the Frog explained. Los Angeles Times. https://www.latimes.com/politics/la-na-pol-pepe-the-frog-hate-symbol-20161011-snap-htmlstory.html
Pelletier-Gagnon, J., & Pérez Trujillo Diniz, A. (2021). Colonizing Pepe: Internet Memes as Cyberplaces. Space and Culture, 24(1), 4–18. https://doi.org/10.1177/1206331218776188
Sanchez, Barbara C. (2020) “Internet Memes and Desensitization,” Pathways: A Journal of Humanistic and Social Inquiry: Vol. 1 : Iss. 2 , Article 5.
Available at: https://repository.upenn.edu/pathways_journal/vol1/iss2/5
Sommer, W. (2021). The Rise of QAnon and the Conspiracy That Unhinged America: Trust the Plan. HarperCollins https://www.harpercollins.com/products/trust-the-plan-will-sommer?variant=40493482541090
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The Different Lenses of Remediation
By Myeisha Frost
Background
A remediation is an act of collective creativity—a complex relationship between original and copy. When a work has been refashioned, including one medium into another—a film into a movie, a novel into a tv show it is remediation. What makes remediation unique is its fluidity—the ability to reinvent itself through technological advancements.
Studying remediation allows us to focus on the authority given to new mediums over older ones.
Within the realm of remediation are sub-genres, including transmedia and hypermedia. Transmedia, sometimes referred to as transparent immediacy, aims to make the new and old mediums meld together. It doesn’t specifically recognize either medium as superior.
Hypermedia uses multiple forms of media to highlight the signs of mediation.
The duty of remediation seeks to update the old. The original was created in an older, outdated medium, while the copy is updated in a better new medium. The change in mediums is the focal point of remediation. Some theorists believe in medium purity, while others believe incorporating the new and old mediums improves the work. The typical disagreement has been whether remediation should be an improvement of the original or a perfect replica.
Remediation theorists are in three groups. First, we have American philosopher Jay David Bolter, who believes that remediation is an improvement using better mediums. These better mediums seek to provide a better experience than the original. Bolter’s remediation theory focuses on how new technologies adopt and transform old media. This theory does not seek to replace older media but enhance it by combining the two.
Second, we have theorists such as Straumann, who believes in a mutually beneficial relationship between the original and the copy. Remediation is closely linked to media adaptations, the way one medium incorporates elements of another medium. Straumann focuses on transmedia to expand the scope of characters by introducing familiar characters across several mediums. A media intersection of multiple media that influence each other. Improvement is just a byproduct.
Third, Frosio discusses how artists within the Renaissance behaved regarding art. Originality in the Renaissance period is closely linked to the tradition of making copies. Creativity was an act of merging individual contributions. The artist has rendered the original and the copies as equals. Remediation in the Renaissance worked to blur the lines between the copy and the original through mass replication. Artists redrew and created near-perfect replicas.
Analysis
Straumann and Bolter do share beliefs about remediation. However, while Bolter believes in a superior medium, Straumann believes it is the duty of the new medium to not wholly overpower the original—or hypermediacy: the medium’s multiple and highlight the signs of mediation without eliminating what makes the original unique.
According to Bolter, “remediation is meant to describe the complexity of the relationships between rivalry and cooperation among forms of media economy” (p.2). Bolter places old media versus new media at odds. He views advancements in technology as a shift in new directions. Bolter further explains that media are continually commenting on, reproducing, and replacing each other, which is integral to media.
For Straumann, remediations are extensions of deliberately announced visitation of a particular work, which occurs within the same medium. Straumann states, “telling a story on multiple media platforms makes it possible, for instance, to add further plot developments, to explore character backgrounds, or to provide new insights into the fictional story world” (p. 4). The new medium isn’t used to erase old mediums. Nor is new media isn’t used as a replacement for old media. It is simply used to refashion.
During the Renaissance, there was a mass amount of transmedia. Transmedia or transparent immediacy aims to limit the traces of remediation. As the name suggests, the medium tries to create subtle changes, closely aligning with the original. Artists would repeatedly reproduce the same art until there was perfect symmetry between the copy and the original. Frosio believed imitation was the highest form of art.
Unlike Straumann and Bolter’s interpretation of remediation, the renaissance era avoided new mediums. Instead, there were entire workshops dedicated to the production of authentic copies. The art existed in a shared space, allowing anyone to remediate by means of improving their interpretation of the art.
“Artists would divide their painting into categories of originals by an artist of importance, or original by less famous painters and copies made with diligence” (Frosio p. 7). This environment aligns with Bolter’s desire for remediation to improve or replace the original. Moreover, it differs in there isn’t an upgrade to the medium; just practice with the same medium until the copy is perceived as an original.
The most significant divide between the authors is the end goal. The goals for both Bolter and Straumann involve new creations out of old mediums. However, the focus is less on using the same mediums, as the new medium’s plan sets out to improve through a new medium. While in the Renaissance, improvement was only achieved using the same medium.
My Opinion and Value in Opposing Views
Remediation is all about collaboration between old and new mediums. The relationship between old and new should be mutually beneficial. The new medium shouldn’t aim to isolate what made the original unique completely. Remediations shouldn’t stray too far from the original but instead expand upon the original with the same medium.
If remediation seeks to add a new audience with new technologies, it should try not to isolate the older audience. Instead, remediation should highlight the mediums used.
There is simply no right or wrong way to remediate. Remediation does not have a permanent meaning; it cannot be locked down to meaning one thing. While disagreeing with Bolter’s claim for improvement and replacement, there is validity to his claims. If inclusion or integration cannot completely transform the medium into something different, it could still be considered remediation.
The impact of remediation can be both positive and negative. On the one hand, remediation leads to the designing of new innovative forms of media, that offer new ways of experiencing mediums. For example, the transformation of traditional television to online subscription applications allows for more accessibility.
On the other hand, the transformation of traditional media into new accessible media, creates the risk of homogenization, which limits originality.
Examples of Remediation
The rise of the internet has led to widespread adaptation and adoption of cellphones. Cellphones allow people to access the internet on the go. It has caused rapid growth in the way media is consumed. All traditional media (print and broadcast) has now been crafted or remediated into new hybrid forms meant for online consumption. Traditional broadcast television has been transformed into online streaming services such as, Netflix, Hulu, and Disney+. Disney+ is unique in that it has evolved with the times. Disney was a traditional media outlet that remediated itself to an online platform.
These examples of remediation highlight the ways in which new media technologies can transform existing forms and practices, and the ways in which they can reshape our cultural and social experiences. The process of remediation in these cases has had a huge impact on the media industry via the internet. It is a challenge to traditional business models.
Website Developing
As a total beginner to website development, I faced several learning curves. It is not an easy task. There are so many steps. Going into this I thought one thousand percent that I was going to prefer WordPress over Github. The more I fidgeted with WordPress the more I hate it. I feel very confined. It’s so much harder to understand, because there is nothing like git status, to help guide you back home. There isn’t a resource like w3schools, that has every possible code imaginable. It took me two hours to add buttons to my website—there were just so many options. And I had fun doing it. WordPress has a premade theme but it’s not the same. WordPress is customizable but not in the ways that GitHub is. WordPress is already its own separate entity, so the sites you make there are never really yours. It’s like customizing your myspace page. Which is fun, but actually inputting code is more rewarding. Another perk to Github is using oxygen. Oxygen is super beginner friendly instantly telling of mistakes in code and how to fix them. When things go wrong in WordPress you just blindly try again. If the goal is to not get into the technical side of coding, then WordPress all the way. However, if the end goal is actually to learn and build a website from the ground up, Github is the way to go!
https://myeishaf.github.io/mmfrost/