Brad Zdenek, Innovation Strategist at Penn State UP, is going to give a guest lecture on current AI applications in the fields of Health, Humanitarianism, Education, and Sustainability as well as a few of the more eye catching examples from less obvious fields. He will also weave in AI impact on the current job market and the upcoming Penn State Nittany AI Challenge for students.
Date and time: Thursday Dec 5, 2019, at 12:05-1pm in Burke 176.
All are welcome.
Students interested in developing video games:
The Game Developers Club is hosting the Global Game Jam, starting today at 5pm in Burke 152. This is a 48-hour game development jam (think of it as a hackathon focused on game development) where participants around the global all try to make their own game based on a secret theme, to be announced at the start of the jam! Here we host the Behrend site. Keynote speech at 5pm in Burke 152. All are welcome!
There is a summer 2019 research internship opportunity. The project involves aspects of research design and human factors psychology principles as well as virtual environments, educational games, simulations, and engineering design and manufacturing. Please see link below for application information.
If you are interested in applying for this summer position, please send a cover letter and a resume to Dr. Faisal Aqlan (email@example.com).
The following courses are offered in Spring 2019 for the game development minor:
GAME 140 – Gaming and Interactive Media (can also count as General Education – GS)
GAME 160N – Introduction to Video Game Culture (can also count as GA, GH and US) – enrollment controlled, priority given to students enrolled in the game development minor, please contact instructor Dr. Ahmed Yousof for manual enrollment
GAME 250 – Technical Game Development (required for the game development minor)
PSYCH 244 – Introduction to the Psychology of Human Factors Engineering
GAME 450 – Advanced Game Programming (to count for the game minor, students must take GAME 450, not the co-listed CMPSC 441. GAME 450 and CMPSC 441 have different lab assignments. Also count as a Supporting and Related Area course for CS majors, and technical elective for SE majors.)
GAME 434 – listed on LionPath as PSYCH 434 – Psychology of Gaming (also count as a Supporting and Related Area course for CS majors. Does not count as an elective for SE majors)
1. The Laboratory of Developmental Neuroscience at Penn State is currently seeking artists, programmers, audio specialists, game designers and producers for a cutting edge project developing an original computer game at Penn State.
See attached poster for details:
2. Dr. Aqlan has a position for an undergraduate student to do an NSF funded research on developing a website for manufacturing simulations and games. The student needs to have good programming and web development skills.
Duration: 10 weeks (June-July, 2018)
Salary: $4,200 (plus $1500 for conference travel)
Location: Penn State Behrend
If you are interested, please contact
Dr. Faisal Aqlan
PI & Director: NSF RET Site
Assist. Prof. of Industrial Engineering
Penn State Behrend, Erie PA 16563
Dr. Faisal Aqlan, assistant professor of industrial engineering, is looking for a student researcher to join his research project. This is a paid student research position starting January 2018, and could continue in the summer. The student would be responsible for developing video games and simulations for the manufacturing systems that include machines, products, people, etc. If you are interested and would like to be considered for the position, email your résumé to:
Dr. Faisal Aqlan ( fua11 @ psu.edu )
Applicants will be considered until the end of this week.
Do you know that Penn State offers a minor in Game Development? It works nicely with your major:
The requirement for the minor is 6 courses (18 credits), where 4 of the courses could also count towards either your General Education requirements, or your Technical Electives / Supporting and Related Areas courses.
Consider a GAME course when selecting your General Education (GS/GH/GA) courses!
Starting Fall 2018, there will be priority spots reserved for students pursuing the Game Development minor in GAME 140 (GS), GAME 160 (GH, US, IL), GAME 220 (GA), and GAME 250 (GQ). You may declare a minor at any time on LionPath after you have attained third-semester classification or declared your major. Procedure: https://tutorials.lionpath.psu.edu/public/UpdateAcademics/
For questions, talk to Dr. Richard Zhao (Burke 154, richardzhao @ psu.edu )
Attention students interested professionally in the video game industry:
We are hosting an information session for a trip to the annual Game Developers Conference in San Francisco, on Sept 21 at 5pm in Burke 152. Feel free to drop by!
Dr. Heather Lum (hcl11 @ psu.edu) or Dr. Richard Zhao (richardzhao @ psu.edu)
Students from the GAME 480 Game Development Senior Project course have released a trailer for their new game: Escargo: The Great Snail Escape.
On Thursday April 20 at 5pm, come to Burke 152 to play their game. Open to the public. All are welcome.
Game credits: Daria Cook, Josh Dickey, J. Appa Hardner, Ryan Kelley, Greg Louchart, Mike Ragaini, Rachel Rattay
Eight engineering students went to the Game Developers Conference in San Francisco from February 27 to March 3. The Game Developers Conference is the world’s largest professional interactive games and virtual reality event attracting over 27,000 attendees a year. The students are enrolled in the course GAME 495 and are working towards a minor in Game Development at Behrend.