Archive | Tech for Cognitive & Sensory Impairments

man with googles

SpanAbility: Virtual Reality Games for Stroke Rehabilitation

Washington University in St. Louis, St. Louis College of Pharmacy, Saint Louis University

SpanAbility has set out to improve upon these game designs to create engaging, immersive VR games that allow patients to explore fun leisure activities, practice crucial daily life skills in multiple contexts, and provide access to environments that would otherwise be unsafe or inaccessible in a hospital or clinic

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Photo of the eletrodes, which are white plastic material formed into the shape of a cap to be placed on a patient's head, used during the EEG

Smart Keyboard For The Disabled

APJ Abdul Kalam University

George M Thottan, Anirudh SP, Jebbin Joseph, Ijas AH, Ganesh Nair, and George AN This product consists of two hardware components the headset and the keyboard. The keyboard is made from an acrylic sheet on which the keys are engraved. This keyboard is touch interfaced with the help of lasers. This allows those users who are […]

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