Week 11 of the Overwatch League has extremely one sided. Out of the 9 matches played, in 5 of them the losing team did not win a single map. This week, the dps McCree and Widowmaker were banned, which left the teams with very limited options if they wanted to run a hitscan based character. The most popular tank, Reinhardt, was also out of rotation this week, along with the support character Brigette. This led to some teams, such as the Los Angeles Valiant, running some team compositions that have been utilized in the Overwatch League. For this blog entry, we will discuss two of the closer games of the week: The Battle for LA between the Los Angeles Gladiators and the Los Angeles Valiant, and last season’s champions the San Francisco Shock against the Dallas Fuel.
First was the LA Gladiators vs the Valiant. The Valiant stuck with running an extremely unorthodox revolved around the DPS character Ashe, who has historically had an extremely low playtime in the Overwatch League. They also used Torbjorn as the second DPS character, Orissa and Dva as the tanks, and Ana and Mercy as the supports. This team composition relied heavily on the Orissa to pull the enemy team together, and then either the Dynamite ability from Ashe or Torbjorns Molten Core to induce large amounts of burn damage. The other major strength was that with a Mercy damage boosting the Ashe, it allows her to secure kills on low health targets with a single headshot, and when a skilled player like KSP is playing the character it led to a great amount of success.
Prior to the match, the Gladiators were viewed as the clear favorites for the match, but due the untraditional play by the Valiant caught them off guard, and led to the score eventually reaching 2-2 and needing to go to a fifth tie-breaker map. The Gladiators narrowly won the map, however after this map their overall strength seems much lower due to the lack of adaptability of the team against different enemy strategies. To make matters worse, most of the Gladiators were playing extremely poorly, with the exception of Space. With his incredible play, he put the team on his back and dragged them over the finish line, despite his teammates continually making mistakes. Hopefully in the future the team will be able to play with more cohesion in their teamwork, which can ease the pressure off of Space to be the MVP for each game.
In the Dallas Fuel vs San Francisco Shock, the Fuel narrowly lost 2-3 to the Shock. The Fuel were a lot like the Gladiators this week, in that the team as a whole made many mistakes, except they relied on their teams’ carries to win them fights. For this team, it is their DPS line of Decay and Doha; these two have been having stellar performances, and have to be rated as one of the top DPS lineups in all of the Overwatch League. They would manage to pick off members of the Shock in what seemed to be an unwinnable fight, and somehow turn it back around in their favor. In the end, however, the Shock was able to adapt their play to focus on countering the Fuel’s DPS line, particularly thanks to Choihyobin’s great tank play. He was able to block many engages from Doha and Decay, and absorb the damage from their powerful abilities. The adaptability of the Shock to change their playstyle on the fly, unlike the Gladiators were in their game, is what helps to differentiate them to be at championship caliber. For the Fuel, they were the heavy underdogs going into the match, so it was good to see them perform well against the powerhouse that is the Shock. If they keep up this level of play, they should be on pace to reach the League playoffs.