27: Local Gamer Gets Emotionally Attached to Video Game Character

For this week’s passion blog, I’m going to be covering a game that’s super close to my heart, Night in the Woods. This game stars anthropomorphic cat Mae Borowski (the animal stuff is not touched upon nor is it a part of the game beyond aesthetics, they just have the appearances of animals), who drops out of college, comes home, and struggles to reconnect with friends and family and get back into daily life of the rust belt town that she left behind, all while dealing with mysterious disappearances that may or not be cult-related. Not everything is as it used to be, and as she revisits old memories, she discovers that people are moving on around her.

Mae does not do parties in the woods well.
Mae does not do parties in the woods well. Relatable.

FUN RATING: 5/5. Man, I love this game. There’s so many fun things you can do, like stealing pierogis to feed baby rats (this is a minigame! It’s super fun and the baby rats are adorable), running around the town of Possum Springs and talking to everyone to get new drawings in Mae’s journal, finding new constellations through “dark stars” in Mae’s neighbor’s telescope and hearing the stories behind them, playing a dungeon crawler on her laptop, the Guitar Hero-based minigame… there’s so much you can do in a given day in this game. Time sort of progresses, but you can do as much as you want before either going home and sleeping or hanging out with Mae’s friends Gregg and Bea, which progresses the story as well. Gregg’s Mae’s best friend from high school who she hasn’t seen in ages, and Bea is in Gregg’s band- her and Mae used to be best friends as kids, but some things happened and they stopped talking. You can choose to reconnect with either of them, and will maintain a friendship with the other character as well, even if for a given day you didn’t choose to hang out with that character.

The aforementioned dungeon crawler. This caused me so much frustration.

EASE RATING: 3/5. The main storyline is pretty much impossible to fail, but you can screw up playing the bass at band practice, choose “wrong” dialogue in some important scenes for Gregg and Bea’s storylines, and you can suck miserably at the dungeon crawler game, Demontower. If you want to get achievements for finishing this and getting the true ending, it’s pretty much unavoidable. Especially if you want to get all of the notebook drawings, which is another achievement on Steam. It starts off pretty easy, but the more you progress in Demontower the harder it gets, and you lose health really easily. The enemies get more skilled, as well, and generally you just die a lot. This one specifically made me have to put the game down and go do something else a couple times, just because it’s so frustrating- it’s caused many people to ragequit it. But if you don’t end up playing Demontower, and you are either fantastic at Guitar Hero-style games or just don’t care how you do, this game isn’t too difficult. It all depends on how much you want to complete in the game.

 Hanging out with Lori, one of the characters you can befriend

REPLAYABILITY RATING: 4/5. There’s a whole lot of different paths you can take in this game. Whether it’s how you choose to investigate the mysterious cult after witnessing the disappearance of someone during Halloween, befriending Gregg or Bea, or getting to know the side characters Lori and Germ (a mouse and bird respectively, who you can encounter around town and hang out with- you can get achievements from this), you can really do whatever you want in this story. If you want to speed through and focus only on the main plot, you’re totally free to do so. If you want to spend ages looking around town and trying to get all the achievements and notebook drawings, you can do that too. I typically fall in the latter category, just because no matter how many times I play, I really love this game and want to revisit everything it has to offer. Getting all the achievements also requires multiple playthroughs, so that’s an added incentive to play again.

OVERALL: The true reason I really love this game, despite the colorful and well-done cast of main and supporting characters, is that I really empathized with Mae upon first playing the game. I first played the game my sophomore year of high school, feeling similarly adrift in life. I had just gotten broken up with, I wasn’t sure what I wanted to do after school, I was struggling with mental illness, and I felt like the world was moving on without me. I saw my feelings reflected back at me in this game through Mae, and I loved the aesthetics of the game. Possum Springs feels a lot like my hometown, where everyone I knew wanted to get out of it but inevitably seems to end up staying in the area regardless, just because it’s so hard to leave. Mae’s character was incredible, even if I typically love making my own character and their backstory. I felt like it was me playing through the game, even if Mae was her own person with her own story to tell. There’s so much lore around the game, and there’s related games that you can access through the main one. While the characters may be cute anthropomorphic animals, this game also deals with heavy concepts of mental illness, family problems, and grieving. I thought that these were all portrayed in a realistic, believable way, and made the characters seem more “human”- although the story was focused on Mae, you learn about the circumstances of the other characters as you get to know them- things that Mae has missed out on while she was gone, and things she just didn’t notice until things come to light. Overall, this is one of my favorite games of all time, and it has always spoken to me. I’d recommend it to almost anyone (unless you mostly play first person shooter games, then I don’t know if it’s up your alley). I originally got a bootleg of the game off a friend, and bought it around my senior year of high school (and the Switch game my freshman year of college respectively, just because it was on sale and I’m a sucker for NITW), so I don’t have many of the achievements, but I’m working my way through a Switch playthrough along with getting the Steam achievements.

 

26: “Just Get a Job”

In my civic issues blog this semester, I’m going to be covering the lack of support for, demonization of, and issues that homeless / unhoused people face in America. For this particular blog, I’m going to talk about the idea that many people in society have that homeless people can “just get a job”, and why this isn’t necessarily true.

Homelessness and unemployment are often related to one another. According to a data analysis paper published by the University of Southern California, in a survey conducted by the Los Angeles Homeless Services Authority, the top reason given for homelessness (by unsheltered homeless adults), at 46%, was unemployment or financial reasons. Unemployment or financial trouble often means a lack of stable income, which can make it hard to pay bills and rent on time – making it difficult to keep living in a place of residence. If you’re behind on rent payments for too long, you could get evicted from your place of living, or have your house foreclosed by the bank and auctioned off if you got a mortgage for it from them and are unable to pay it back.

Just because people are homeless does not mean they don’t want to work. According to the same survey previously mentioned, while many adults experiencing unsheltered homelessness are unemployed, a fair number of them are actively looking for work- particularly those with families.

In a perfect world, the “solution” to homelessness  would just be to not be unemployed. Find a job, get stable income, and get enough money to get back into housing. However, it’s hard for people who are homeless to get a job. According to an article published under the University of Melbourne in Australia, some problems that homeless people face are “the stigma associated with being homeless, a greater difficulty in maintaining hygiene, a lack of proper time structure and frequent moves. In addition, many people struggling with homelessness often also struggle with other factors including low education, high levels of mental stress, poor physical health, problematic drug use, low self-esteem, poor ability to cope with stressful life events, and difficult family environments.” Another issue is lack of affordable housing- prices have gone up in the economy, and wages have not risen to match. All of these issues can contribute towards not seeming like an ideal job candidate in an interview. Interviewers may also ask for a phone number or an address which can be difficult to provide. Not everyone can afford a phone plan, and even if someone does have a shelter address to give, it can be embarrassing for the interviewee to reveal that they are homeless. Once the interviewer knows that their potential hire is homeless, they may not react favorably, either. Not everyone has a bike or a car, either, so it can be hard to even make it to interviews or to work.

Even if a homeless person does get a job, actually keeping the job comes with its own set of issues. As an example of some struggles homeless people face after having gotten a job, one Pittsburgh shelter volunteer noticed that although a man had gotten a job and had to report to work at 7 am the next day, the shelter he was staying at did not allow anyone to leave before 6:30 am, with no exceptions. His trip to work would be an over an hour, making it impossible to get to work on time. His two options would be to either be late to work and making a poor impression on his coworkers and manager, or to sleep on the streets at night. Neither of these options are favorable. The same issues that people face while homeless that can negatively impact a job interview also still apply at work.

While getting a job may seem easy to the average person, there are a lot of factors at play. When homeless, people do not have the same advantages as housed job applicants / workers, and they have to work very hard to get the same opportunities. It’s a lot more difficult than some people think to “just get a job” and get back on your feet.

Sources:

https://pursuit.unimelb.edu.au/articles/the-grim-cycle-of-homelessness-and-unemployment

https://socialinnovation.usc.edu/wp-content/uploads/2020/08/Homelessness-and-Employment.pdf

https://www.mercyvolunteers.org/2018/07/homelessness-and-job-interviews/

 

 

25: In Which I Get Sucked into Another Pokémon Game

Yeah, I got Legends Arceus (along with everyone else in the Pokémon community). I actually waffled back and forth between getting it and not getting it, because I already had Legend of Zelda: Breath of the Wild, and at first glance they looked to be pretty similar.  I will admit that I had a bit of a grudge against the game because Game Freak shunted production of the Diamond/Pearl remakes towards ILCA, who had never made a whole game before, in order to work on this game. However, I saw a bunch of my friends enjoying it, and I eventually caved when I saw someone said that it gave them more enjoyment than they’d had playing a game since childhood. I’ve been pretty obsessed with this game, to the point of where most of my free time is going towards it (I’ve been trying to manage this so that I spend less time on it, though).

Managed to get him up on the roof

FUN RATING: 4/5. I’ve been enjoying this game so much. I think there are some parts are just fine, but there’s nothing I hate. I’ve seen some people rag on the graphics as PS2 level graphics, but I think that they’re fine. It’s not a PC or PS4/5 game, the graphics aren’t going to be fantastic. I really appreciate them introducing the quest mechanic in this game, and I’ve been doing all the side quests and sort of ignoring the main quest. While there’s not a huge range of things like the pokémon contests in Diamond/Pearl/Platinum, there’s so much ground to cover as this is sort of an open-world game. The introduction of alphas (larger, stronger pokémon) and outbreaks (I assume outbreaks are related to swarms in games later in the Pokémon timeline) is also a nice set of mechanics to play around with. When your team all faints, you don’t black out, either- although I wish you could just fight a pokémon with your bare hands, as some of us were led to think in the Legends Arceus trailers, you CAN ride around on pokémon mounts and catch things in pokéballs without a usable team.

Alpha buizel vs Normal buizel

EASE RATING: 3/5. Not particularly difficult until you get to the boss fights of Noble pokémon and the postgame fight (while I have not done this one, apparently it is notoriously hard). I don’t want to spoil the postgame fight too much (unfortunately I did get it spoiled for me, but that’s what happens when you go on Twitter), but it’s supposedly similar in difficulty to the Cynthia fight, and it’s normal to lose at least once. However, aside from those particular fights, I think the game is not too difficult. At the beginning of the game, you should definitely avoid alpha pokémon you see (they are large and have glowing red eyes) because they will mess you up, and badly. Most alpha pokémon in the first area, Obsidian Fieldlands, are around level 40. Once you hit around that mark or are in the 30s with super-effective moves, then it’s safe to challenge them.

Current team favorites

REPLAYABILITY RATING: 2/5. A lot of the quest objectives and doing things to fill out the pokédex are pretty long and complicated. I don’t know how much I’d want to try to complete the pokédex multiple times, to be honest, not to mention actually perfectly filling it all out. There are also 108 wisps to find among all of the maps available, which is a difficult undertaking without guides. While you can go run around in all of the areas and keep catching pokémon for as long as you want, eventually I think you’d run out of things to do in the game- however, it’d take a long while before you got to that point.

OVERALL: This game has a couple shortcomings, but it’s really interesting and a fun new take on the Pokémon series games- it’s even made it into the mainline series. You can tell that Game Freak put a lot of care and work into this game with all of the features and quests that you can do. You can put all your pokémon out, and they even have idle animations (sleeping Crobat is elite, it’s insanely cute). Shiny hunting has also been made easier with outbreaks, and people have been finding so many shinies with the visuals becoming available in the overworld (makes me wonder how many shinies I passed without knowing it in Sword and Shield). There’s some player customization options that weren’t really available in BDSP (the Diamond/Pearl remakes that came out a few months prior), which is always nice to have. Although there’s low replayability, I think I would recommend this to players just because it’s so expansive. It’s fun, can hold your attention, and has a wide variety of things to do that is sure to keep you occupied for a long while.

sleeping crobat. love this guy.
Sleeping crobat. Love this guy. Bet you can’t tell what my favorite pokémon on my team is.