PhD BS Detection Kit

  The world of Research is full of PhDs making claims, some claims are backed by credibility, some are overhyped and sensationalized. As a new researcher, I sometimes find it very hard to tell apart a good study from a bad one.   Two of my recent favorite videos that shed light on this issue […]

Layered Digital Tangibility Theory

A good way to design an engaging, playful product (especially in context of Toys and Games) is to design it in layers of Tangible and Digital experiences. Products which hold some value at every layer independently will provide longer use and higher engagement than those which constantly remain incomplete on their own and require bells […]

Educational Games – A humorous take on why Game Designers and Game Researchers should meet more often!

Disclaimer – Written informally based on personal experiences as a conference attendee, viewed through a comic lens, with hopefully some useful insights for both Game Designers and Game Researchers! Educational Games | A humorous take on why Game Designers and Game Researchers should meet more often! Ever noticed how Educational Games made in the industry vs […]