I really enjoyed Jane McGonigal‘s keynote address on gaming. I had no idea that young people, especially, were doing so much of it. Shouldn’t they be spending more time in the real world? But as a learning environment, I was impressed with how games provide a positive, joyful experience while dealing with difficult problems. McGonigal pointed out that gamers will happily spend hours in frustration in order to solve a difficult problem. This is in contrast to the sad and depressed way many students approach their school work. It’s all in the attitude of how you approach the work. If nothing else, I need to find ways to import that joy and determination in my courses. It’s only after you go through the frustration that you can enjoy having learned something new.
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