After you’ve established what the learning objective(s) of your VR experience will be, it’s time to start thinking of creative ways to achieve it. You’ll want to spend time thinking about your idea, jotting down notes, and evaluating your concept against the characteristics of successful VR experiences. When you believe you have a thoughtful concept, […]
Archives for September 2021
Why design, and research, custom built educational video games?
Quality educational video games take a lot of thought and time to design and produce. Game designers need time to follow a proper process and feel good about what they create. Their careers depend on producing quality work. However, researchers want data, and they want to publish now! Their careers depend on publishing and publishing […]
Characteristics of VR Experience Design
Designing VR experiences is an art. Several forms of art actually. There is no scientific formula for getting it right. There is no sure fire way of replicating the success of one experience into another. Art is an avenue for new ideas and new thinking. Successful art is often something we didn’t know we would […]
Successful Collaboration in Educational Game Design
One of the biggest challenges I face as an educational game designer is convincing, our often non-gamer, collaborators to respect the game design process. Working in a service unit at a University, on a non-academic career path, I look for advice from the few academic professionals who advocate for games in education. One of those […]