Haven’t talked about the progress with the Nutrition project in a while. The experience is now in full production mode and on the research side the prep for the study is well under way. As a part of the production work I’ve started tackling issues involving developing a stronger sense of realism to the experience, particularly in the scale of the food models. As we want things to translate from the VR experience to the real world, we need to enforce a strong sense of proper scale to the food items to match their caloric and weight value. As scale is a relative concept, this means we have to ensure the entire scene is of a realistic scale.