Selina Bitting & Hajir Al Khusaibi [5 theses]

The Starchitect has lost its sense of strong design to aesthetically pleasing design.
  • Johnson, Philip. The Seven Crutches of Modern Architecture. Perspecta 3 (1955): 40-45.
  • Abel, Chris. Architecture, Technology, and Process. Amsterdam: Architectural Press, (2004).
  •  Tonkiss, Fran. Does the Architect Have a Duty to the People Making the Building? The Architectural Review CCXXXVI.1407 (2014): 39. Web.
    • [NOTE: If this is a web access source, then it’s nice to include a link to it (over the author’s name)].
  • Starchitects: Not the Real Problem. Architect Magazine. N.p., 14 Aug. 2014. Web. 25 Jan. 2015.
  • Hochberg, Hugh. Being a Real Architect Means Being a Conscientious Practitioner. Coxe Group. AIA. Web.
  • Silber, John. Architecture of the Absurd: A Case Against Dysfunctional Buildings. 1st ed. N.p.: Quantuck Lane, 2007. Print.

Computer-Aided design has given architects the tools to further their creativity and architecture.

  • Graves, Michael. “Architecture and the Lost Art of Drawing.” The New York Times. The New York Times, 01 Sept. 2012. Web. 22 Jan. 2015.
  • Akalin, A., & Sezal, I. (2009) The Importance of conceptual and concrete modelling in architectural design education. International Journal of Art and Design Education,28(1), 14-23.
  • Hohenadel, Kristin. “The Curious, Formative Drawings of Frank Gehry, Zaha Hadid, and Other Renowned Architects.” The Eye. N.p., n.d. Web. 25 Jan. 2015.
  • Bonnardel, N., & Zenasni, F. (2010) The Impact of technology on creativity in design: An enhancement? Creativity and Innovation Management, 19(2), 180-189
  • Wang, T. (2010). A New Paradigm for Design Studio Education. International Journal of Art & Design Education. 29(2),173–183.
  • Robertson, B.F. “Impact of CAD Tools on Creative Problem Solving in Engineering Design.”Computer-Aided Design 41.3 (2008): 136-46. Print.

 

Beautiful renderings of photorealistic quality misrepresent and cloud actual critique of design.

  • Quirk, Vanessa. “Are Renderings Bad for Architecture?” 06 Jun 2013. ArchDaily. Accessed 25 Jan 2015. <http://www.archdaily.com/?p=383325>
  • Rendering. CLOG magazine, English 2012.<http://www.clog-online.com/shop/clog-rendering/>
  • Harris, Elizabeth A. “Idealized or Caricature, Architectural Renderings Are Weapons in Real Estate.” The New York Times. The New York Times, 26 Aug. 2013. Web. 25 Jan. 2015.
  • Freeman, Belmont. “Digital Deception.” Placesjournal.org. Design Observer, 1 May 2013. Web. 1 Jan. 2015.
  • Forseth, Kevin, and David Vaughan. Graphics for Architecture. New York: Van Nostrand Reinhold, 1980. Print.
  • Porter, Tom. The Architect’s Eye: Visualization and Depiction of Space in Architecture. London: E & FN Spon, 1997. Print.

 

Dictator States and Governments have played a big role in the development and construction of Influential Architecture

  • O’Shaughnessy, Nicholas J. Politics and Propaganda: Weapons of Mass Seduction. Ann Arbor: U of Michigan, 2004. Print.
  • Segawa, Hugo M. Architecture of Brazil, 1900-1990. New York: Springer, 2013. Print.
  • “Moral Responsibility, Zaha Hadid and the Al-Wakrah Stadium.” Metropolis Magazine. N.p., n.d. Web. 25 Jan. 2015.
  • “Richard Rogers Says Architects “have a Duty to Society”” Dezeen We Have a Responsibility to Society Says Richard Rogers Comments. N.p., 16 July 2013. Web. 25 Jan. 2015.
  • Tonkiss, Fran. “Does the Architect Have a Duty to the People Making the Building?” The Architectural Review CCXXXVI.1407 (2014): 39. Web.
  • Chaubin, Frédéric. CCCP: Cosmic Communist Constructions Photographed. Köln: Taschen, 2011. Print.

 

Architectural fiction and its endless possibilities have a hand in inspiring architects in creating new and exciting architecture.

  • Rajagopal, Avinash. “Five Compelling Works Of Architecture Fiction.” Metropolis Magazine. N.p., n.d. Web. 25 Jan. 2015.
  • Avinash Rajagopal. “Five Fantastical Examples of Speculative Architecture” 13 Dec 2013. ArchDaily. Accessed 25 Jan 2015. <http://www.archdaily.com/?p=456026>
  • Klanten, Robert, and Lukas Feireiss. Beyond Architecture: Imaginative Buildings and Fictional Cities. Berlin: Gestalten, 2009. Print.
  •  Adam, Ernest. “The Role of Architecture in Video Games.” The Role of Architecture in Video Games. Designer’s Notebook, n.d. Web. 25 Jan. 2015.
  •  Astbury, Jon. “Playing the Architect: Why Video Games and Architecture Need Each Other.” Playing the Architect: Why Video Games and Architecture Need Each Other. The Architecture Review, n.d. Web. 25 Jan. 2015.
  • Klanten, Robert. Beyond Architecture: Imaginative Buildings and Fictional Cities. Berlin: Gestalten, 2009. Print.

 

Photo: Denko, Marek. Rooftops, Rockets, and Adventures Beyond. 2014. Gizmodo.

2 thoughts on “Selina Bitting & Hajir Al Khusaibi [5 theses]”

  1. “Computer-Aided design has given architects the tools to further their creativity and architecture.” & “Beautiful renderings of photorealistic quality misrepresent and cloud actual critique of design.”
    These two are good statements ! However, they do need to be more specific as in which tools are you referring to? which type of creativity? is creativity architecture’s end goal? they do carry potential though ! They are contradicting, which I think is fantastic. Your paper could be a debate between both statements.

Leave a Reply