The potential of YouTube as a platform to support participatory culture seems great, with 100.9 million unique viewers who watched over 6.3 billion videos (January 2009). According to Clement Chau, teens aged 17-19 represent 17% of the YouTube market. One key element that sets YouTube as a pertinent space for youth activity is that it has low entry requirements and its participatory trajectory is gradual. One of the main categories in the large corpus of user content is how-to videos on a variety of topics, from creating music videos and websites to skateboarding. The how-to video creation represents broadcast mentorship. While this type of mentorship is informal and unregulated, Chau sees that it provides opportunities for youth to take on different responsibilities. As a platform for collaborative work, YouTube is limited.
In comparison to YouTube, I find the Digital Youth Network program more compelling in supporting learning as it employs a variety of online tools and resources to provide an authentic new media learning environment. DYN mentors include professional artists and creators who bring a diverse set of skills into the classroom in afterschool programs. I can appreciate the DYN private social learning network “Remix World” for sharing perspective and dialogue with peers and contribution from mentors to scaffold media critique when I see meaningless quality video clips created in YouTube without learning goals or guidance for the young creators (e.g. FiveAwesomeGuys). However, I can agree with Recuero the positive impact made by the Brazilian kids who used digital media to teach each other “small steps” on YouTube, with the belief that their contribution matters.
Brennan, et al.’s article on Making projects, Making friends, opened my eyes to the powerful learning opportunities in the participatory space that draws from the best of socializing and creating practices.
Reference
Chau, C. (2013). YouTube as a participatory culture. New directions for youth development. Wiley Periodicals Inc, Vol. 2013 Issue 137
Remix World, retrieved from http://www.digitalyouthnetwork.org/
Recuero, R. (2012). Brazil: Kids Using Digital Media to Teach Each Other, Change Culture. http://dmlcentral.net/blog/raquel-recuero/brazil-kids-using-digital-media-teach-each-other-change-culture
I like your emphasis that participation with YouTube is on a “gradual trajectory”. People can interact as much or as little as they like, and they can add to their level of interaction as they get more familiar with the site. I think that’s pretty important, since new communities (online or off) can be intimidating to outsiders. On YouTube, people can build their presence without feeling like they are being forced to put themselves out there.
Rachel, you state that ” I can appreciate the DYN private social learning network “Remix World” for sharing perspective and dialogue with peers and contribution from mentors to scaffold media critique when I see meaningless quality video clips created in YouTube without learning goals or guidance for the young creators (e.g. FiveAwesomeGuys). ” We as educator might be obsessed with the potential of users evaluating the quality of their work. However, like you said, it is apparent that learners will develop their thoughts to share online if they have more people who willingly give meaningful feedback or just leave their thoughts to a creator. More interestingly, all learners connected each other were encouraged to think back unwittingly the way they used to think before.