We created a scalable, light-weight robotic exoskeleton that functions as a video game controller and a tablet gaming suite with games that facilitate therapeutic exercises.
Tag Archives | rehabilitation
Elbow and Wrist Rehabilitation Prototype (Universidad de las Fuerzas Armadas- Espe)
Stephanie Vásquez and Gabriela Moya(Universidad de las Fuerzas Armadas-ESPE) designed an Elbow and Wrist Rehabilitation Prototype for the first and second phases of rehabilitation.
Muscle Development Scooter (University of Toledo)
George Blankenship, Rick Heilshorn, Michael Cunningham, Scott Thieman Abstract Cerebral palsy is a central motor dysfunction that affects muscle tone, posture and movement. Spastic cerebral palsy is the most common type of cerebral palsy. The patient is hypertonic and has mobility impairment. Treatment for this type of cerebral palsy include medications such as baclofen which […]
Computer Game Designed to Enhance Outcomes for Patients Receiving Stroke Therapy (Wayne State University)
Christopher G. Burford , Sam Prasanna James, Blake A. Mathie ABSTRACT Through our association with the Active Reach and Manipulation (ARM) Clinic, run by the Occupational Therapy Program, Wayne State University, we were presented with a challenge to develop a video game that could improve the functional outcomes of stroke rehabilitation therapy. Our approach focused […]
Flex2Play: An Ankle Strength Training Device with Virtual Reality Interface for Children with Cerebral Palsy (Washington University in St. Louis)
ABSTRACT Increasing ankle strength can improve gait and motor control in children with cerebral palsy, thereby improving quality of life (1). However, current therapies are clinic-based and it can be difficult to motivate children to comply with prescribed strengthening exercises. The Flex2Play is an in-home ankle strength training device designed to meet this need. The […]