Dissertation part 1: The Effects of Visual Realism on Object Location Memory and Exploration Patterns in Virtual Reality Understanding environmental [...]
Selected 3D building models This page showcases building models I created at the current site of Cahal Pech that I created. The models were created for [...]
In May 2017 and Jan. 2018, I traveled to San Ignacio in Belize to collect photogrammetry data to build 3D models of the Mayan site (Cahal Pech). I was [...]
In 2016 I was doing a project which used procedural modeling to create an urban environment with CGA (Computer Generated Architecture) rules in CityEngine. [...]
If you could travel back in time, what would your surroundings look like? We reconstructed the Penn State Campus in 1922 using archival data. I was in [...]
I was the intern and co-PI (with Jacque Alessi) of the University of Michigan campus modeling project in 2015 (Manager: Ray Garret). In addition to ground [...]
During the two and half day intern hackathon at Esri, other developers (@Jerry Zhu, @Sarah) and I built a 3D route optimization web app using Esri [...]