All posts by Ali Pugliese

Ali Pugliese – SD Project Statement

The People’s Firehouse established by the people for the people boasts its history and tradition. The site for the proposed firehouse located on a prominent corner in the warehouse district on the water addresses the streets of Brooklyn by responding to the extended street grid through the site. The resulting form and spaces take cues from the established grid. The apparatus bay is positioned along the main street for quick exit and entry during calls. The office and visitor center is separated from the main building housing the apparatus bay and residential spaces by a continued avenue through the site that leads to the boat dock. The west side of the building faces Manhattan and Bushwick Inlet Park and has a stepping green roof occupiable by the public. By addressing the history of Brooklyn through the spaces created within the building and providing an occupiable green roof for the public, the new People’s Firehouse will continue to protect the neighborhoods of Greenpoint and Williamsburg in Brooklyn, New York, while maintaining its historical identity in the gentrifying scene.

 

Photocredit:

LA Museum of the Holocaust

Found on lamoth.org

Architecture and the Five Senses

Proposed Periodical: ARCADE

Since the invention of the cubicle, mundane office life has plagued the working environment. This day in age employers have made efforts in trying to make the office a more comfortable and productive working environment. Big corporations like Google have resulted in building office space essentially comprised of adult playgrounds so that their employers feel appreciated and unknowingly work longer hours. While this seems great, what about the small businesses that cannot afford to build outlandish spaces? Designing an environment that engages and stimulates workers through the five senses leads to a more productive work environment. Studies have shown that designs that respond to the five senses are more successful than those that do not. Jinsop Lee, an industrial designer, gave a TED talk in 2013 about design that engages the five senses. He explained through his own sensory chart as well as an experiment his friend did in college that activities that included all five senses resulted in better experiences than those that just responded to one or two. While in college Jinsop Lee was asked to design a clock that used the sun. While he thought he was clever in using a sunflower, his classmate was more successful because he used cups of scented oils to tell the time. By appealing to more than one sense, his classmate made a more desirable and ultimately more successful product.

In design we often focus on sight and touch and forget that people also experience smell, taste, and sound. While taste may be hard to incorporate in the structure of a building, architects often design spaces where people experience taste, i.e. an office break room. By designing spaces that engage more than one sense, people evoke wider ranges of emotion. Most people associate experiences with how it made them feel. Subconsciously we evaluate our experiences based on what we see, smell, hear, taste, or touch. We then formulate a response based on these criteria to determine whether or not we enjoyed the experience. A person’s working environment goes through the same evaluative process; however, because it is a place of work people go there because they have to not because they enjoy the experience. Creating an enjoyable and comfortable workspace for employees is the most important thing a company can do and as designers we have the ability to put this thought into action. When one thinks of an office the first thing that comes to mind are cubicles; little confined boxes with a desk, chair and computer. These spaces carry a negative reputation of being boring, jail-like, and not helping a company’s productivity. Employees are the ones who represent and make a profit for a business so making sure they are productive and happy is vital. Designing spaces that focus on the other senses such as smell could lead to innovative office strategies. By stimulating workers through the five senses and providing an engaging environment people actually want to work in, office morale increases which leads to higher productivity.

Sources:

Pallasmaa, Juhani. The Eyes of the Skin: Architecture and the Senses. London: Academy Editions, 1996.

Stein, Sarah Noelle. “Architecture and the Senses: A Sensory Musing Park.” ProQuest Dissertations Publishing, 2013.

Malnar, Joy Monice. Sensory design. U of Minnesota Press, 2004.

Bahamón, Alejandro, and Ana María Alvarez. Light Color Sound: Sensory Effects in Contemporary Architecture. New York: W.W. Norton & Co, 2010.

Goodwin, Kate, et al. Sensing Spaces: Architecture Reimagined. London: Royal Academy of Arts, 2014.

Pallasmaa, Juhani. “Senses in architecture.”

Holz, Heather. Sensory Architecture: Redefining How One Interprets Space. Fargo: North Dakota State U, 2011.

“Engage the 5 Senses to Inspire Workplace Productivity.” Convene. N.p., n.d. Web. 27 Sept. 2015. <http://convene.com/tag/sensory-design-principles/>.

5 Theses: Ali Pugliese and Andrew Chesakis

The following five theses were written collaboratively by Andrew Chesakis and myself as well as finding and citing the six sources for each topic.

Thesis #1: Designing an environment that engages and stimulates its user through the five senses, leads to a more fulfilling and memorable experience.

Sources:

1. Pallasmaa, Juhani. The Eyes of the Skin: Architecture and the Senses. London: Academy Editions, 1996.

2. Stein, Sarah Noelle. “Architecture and the Senses: A Sensory Musing Park.” ProQuest Dissertations Publishing, 2013.

3. Malnar, Joy Monice. Sensory design. U of Minnesota Press, 2004.

4. Bahamón, Alejandro, and Ana María Alvarez. Light Color Sound: Sensory Effects in Contemporary Architecture. New York: W.W. Norton & Co, 2010.

5. Goodwin, Kate, et al. Sensing Spaces: Architecture Reimagined. London: Royal Academy of Arts, 2014.

6. Holz, Heather. Sensory Architecture: Redefining How One Interprets Space. Fargo: North Dakota State U, 2011.

Thesis #2: Creating an environment that promotes health and well being aids in the healing process.

Sources:

1. Mazuch, Richard, and Stephen Rona. “Creating Healing Environments: Humanistic Architecture and Therapeutic Design.” Journal of Public Mental Health 4.4 (2005): 48-52. ProQuest. Web. 4 Sep. 2015.

2. Malkin, Jain. Hospital Interior Architecture: Creating Healing Environments for Special Patient Populations. New York: John Wiley & Sons, 1992.

3. Martin, Colin. “Architecture for Healing.” The Lancet 375.9731 (2010): 2066-.

4. Lawson, Bryan. Healing Architecture. 211 Vol. London: Emap Limited, 2002.

5. Saini, Balwant. “Healing through Architecture and Music.” Architecture + design 26.3 (2009): 26-36.

6. Aripin, S. Healing Architecture: A Study of Daylight in Hospital Design. University Publications Centre (UPENDA), 2006.

Thesis #3: Repurposing old, forgotten structures can bring  life back into a community.

Sources:

1. Bullen, Peter A. “Adaptive Reuse and Sustainability of Commercial Buildings.” Facilities 25.1 (2007): 20-31. ProQuest. Web. 1 Sep. 2015.

2. BINDER, MELINDA. “ADAPTIVE REUSE AND SUSTAINABLE DESIGN: A HOLISTIC APPROACH FOR ABANDONED INDUSTRIAL BUILDINGS.” Electronic Thesis or Dissertation. University of Cincinnati, 2003. OhioLINK Electronic Theses and Dissertations Center. 01 Sep 2015.

3. Mozas, Javier, and Per, Aurora Fernandez. Reclaim Remediate Reuse Recycle. A+T architecture publishers, Spring- Autumn 2012. Issue 39-40. Print.

4. Zhang, Song. “Conservation and Adaptive Reuse of Industrial Heritage in Shanghai.” Frontiers of Architecture and Civil Engineering in China 1.4 (2007): 481-90. ProQuest. Web. 2 Sep. 2015.

5. Stratton, Michael. Industrial Buildings: Conservation and Regeneration. London: E&FN Spon, 2000. Print.

6. Cantell, Sophie Francesca. “The Adaptive Reuse of Historical Industrial Buildings: Regulation Barriers, Best Practices, and Case Studies.

Thesis #4: With the popularity of video games children need an outdoor space to use their imagination and be active.

Sources:

1. Kite, James, Merom, Dafna, Rissel, Chris, Wen, Li Ming. “Time spent playing outdoors after school and its relationship with independent mobility: a cross-sectional survey of children aged 10–12 years in Sydney, Australia.” International Journal of Behavioral Nutrition and Physical Activity. BioMed Central. 2009. Web. 3 Sep. 2015.

2. Heseltine, Peter, and Holborn, John. Playgrounds: the Planning, Design And Construction of Play Environments. New York: Nichols Pub. Co., 1987. Print.

3. Vorderer, Peter; Bryant, Jennings. Playing Video Games : Motives, Responses, and Consequences. Hoboken: Taylor and Francis, 2012. Ebook Library. Web. 03 Sep. 2015.

4. Helick, R Martin, and Watkins, Margaret T. Elements of Preschool Playyards. Swissvale: Regent Graphic Services, 1973. Print.

5. Hammond, DE, et al. “Growing Minds: The Relationship between     Parental Attitudes Toward their Child’s Outdoor Recreation and their Child’s Health.” HORTTECHNOLOGY 21.2 (2011): 217-24. Web. 03 Sep. 2015.

6. Stigsdotter, Ulrika K., et al. “Evidence-Based Playground Design: Lessons Learned from Theory to Practice.” Landscape Research 40.2 (2015): 226-46.

Thesis #5: All newly built homes should be smaller and energy efficient.

Sources:

1. Stang, Alanna, Christopher Hawthorne, and National Building Museum (U.S.). The Green House: New Directions in Sustainable Architecture. 1st ed. Washington, D.C; New York: Princeton Architectural Press, 2005.

2. Tombazis, A. N., and S. A. Preuss. “Design of Passive Solar Buildings in Urban Areas.” Solar Energy 70.3 (2001): 311-8.

3. Ryker, Lori. Off the Grid: Modern homes + Alternative energy. Layton, Utah: Gibbs Smith, 2005. Print.

4. Goldsmith, Sara. Vitamin Green. New York: Phaidon Press Inc. 2012. Print.

5. Tucker, Lisa M. “Net Zero Housing: The Architects’ Small House Service Bureau and Contemporary Sustainable Single‐Family House Design Methods for the United States.” Journal of Interior Design 37.1 (2012): 1-15.

6. Perkins, Anne. “CONSERVATION: ZERO NET ENERGY HOMES FOR LOW‐INCOME FAMILIES.” Zygon 46.4 (2011): 929-41.