Reflections on Immersive Environments Webinar

Alicia Swaggerty let me know about this webinar last week and I captured the event and posted it in YouTube. It’s an hour long, so I’ll share my take-aways:VenueGen is going after the corporate marketIE’s are more engaging than…

Alicia Swaggerty let me know about this webinar last week and I captured the event and posted it in YouTube. It’s an hour long, so I’ll share my take-aways:
  • VenueGen is going after the corporate market
  • IE’s are more engaging than ELive or Connect Pro webinars
  • this particular engine allows for avatar customization to more closely represent your real-world self because they value that over fantasy projections
  • this interface makes affective interaction easier than Second Life, though there are specific skills and competencies that moderators and students alike would need to master
  • the cost structure is most likely significant based on the tone of the presenters
  • I would be interested in doing research based on using this tool as a replacement for live events that have a far reaching impact (for example, non-credit professional development events for PA educators)

[youtube http://www.youtube.com/watch?v=bNBHDLBpl04?rel=0&w=480&h=390]

A look back at February

It’s been a long month. I really wanted to do weekly reflections, but that just didn’t work out. This post roughly covers topics since my last post, but kind of covers the last 30 days.SPAN 001-003 RevisionsAssessment FeedbackDifferences between SPAN…

It’s been a long month. I really wanted to do weekly reflections, but that just didn’t work out. This post roughly covers topics since my last post, but kind of covers the last 30 days.
SPAN 001-003 Revisions
Assessment Feedback
Differences between SPAN 001 and 003
Roll-over Templates
Audio Files in Assessments
New Instructors don’t touch courses
fixed gradebook
Release Dates and Grades, Early Progress Reports
Editing PDF’s
Fixing Flashcards
M&LD
Deafblind canceled
OL2000 finishes

TLT Videos

ALA Logistics and Planning for March Session
Budget
Gathering Content and Storyboarding
Draft
Future action plan based on these reflections?
  • Take a big breath when working on Spanish. We’ve done an incredible amount of work. Patty has assisted me with the majority of our 110 individual tasks since we began tracking them and that list isn’t fully comprehensive.

LD Research Team Leader’s Meeting

Wenyi – Social MediaLinas – Mobile LearningKent – Games, Sims, and Virtual WorldsCommunication/Collaboration FrameworksNING – awaiting pricing and approval, add Linas and Wenyi; Shannon offered to create groups for us in the “Excellence in Teaching.”Other platforms mentioned: E-Live, Google Docs,…

Wenyi – Social Media
Linas – Mobile Learning
Kent – Games, Sims, and Virtual Worlds

Communication/Collaboration Frameworks
NING – awaiting pricing and approval, add Linas and Wenyi; Shannon offered to create groups for us in the “Excellence in Teaching.”
Other platforms mentioned: E-Live, Google Docs, Zotero, Diigo, MyNetResearch, Wikified
Zotero – Wenyi mentioned it has project management tools

How will our groups handle project management tasks? Zotero possibly (Wenyi), Quickbase a weak possibility.

Linas already spoke about piloting courses. They were considering whether to handle Grad vs. Undergrad courses and surveying the students. First survey to determine student’s needs and second summative survey to assess how well the pilot went.

Opening up the teams
Each leader shared ideas about how they are going to approach opening up the teams. We decided that we need to talk to Rick asap on the topic to get his guidance.

Focus
Linas: mobile utility tools vs. mobile learning objects
Kent: virtual worlds vs. learning-oriented games and simulations
Wenyi: add a third dimension-opportunities for improving the LD process

Games, Simulations, and Virtual Worlds Kick-Off

2010-2011 Research Team Charges.pdfWhat drew you to this particular team? some exposure w/ commercial, entertainment gaming: Atari 2600, Playstation, PS2, PS3, PSP, Nintendo DS, Wii, Macintosh American role-playing, action-adventure, simulation, puzzlersgame design interestsmotivational theory What skills do you feel…

2010-2011 Research Team Charges.pdf

What drew you to this particular team?

  • some exposure w/ commercial, entertainment gaming: Atari 2600, Playstation, PS2, PS3, PSP, Nintendo DS, Wii, Macintosh
  • American role-playing, action-adventure, simulation, puzzlers
  • game design interests
  • motivational theory

What skills do you feel like you are bringing to this project and which ones would you like to work on? (project management related, content related, contacts/networking related, etc.)

  • organizational skills
  • brainstorming – collaborative creation
  • open minded
  • willing to extend myself
  • huge “F” – try to compensate, zealot
  • will need help with short-cuts, meeting deadlines and long-term goals